ZLMediaKit
The facts below are what the maker publishes about ZLMediaKit, checked and dated. Our editors have not written about it yet.
Plans and prices
From ZLMediaKit's own pricing page, checked 12 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Open-source ZLMediaKit | Free | MIT-licensed project code; third-party dependency licenses may differ |
| ZLMediaKit Pro | Priced on request | Feature combinations are configurable; lower channel counts or shorter authorization periods can reduce price; orders under 5000 do not include technical support · Activation-code licensing; pricing page states contracts start at 5000, without specifying a currency in the text |
The facts
Each one read from ZLMediaKit's own pages, with the date it was checked.
What it does
- Custom RTMP destinations
- Yeschecked 21 Sep 2026
- Deployment limitation
- The Pro repository describes separate binary builds and dependencies for Linux, Linux ARM, Windows, macOS, Docker, and specialized AI inference configurations.checked 12 Oct 2026
- Integrations
- It exposes a C API, RESTful API, and web hooks, and the repository lists related Java, C#, Spring Boot, and Prometheus exporter projects.checked 12 Oct 2026
- Latency
- The project states latency can be under 500 milliseconds and as low as 100 milliseconds.checked 12 Oct 2026
- License
- The project says its own code uses the MIT license, while some third-party code has separate licenses that commercial users should review.checked 12 Oct 2026
- Product
- ZLMediaKit is a C++11 streaming media server and client framework for mobile, embedded, and commercial server use.checked 12 Oct 2026
- Professional edition
- The closed-source Pro edition adds features including transcoding, JT1078, IPTV, S3/MinIO cloud storage, WebRTC clustering, and AI inference.checked 12 Oct 2026
- Professional licensing
- Pro requires authorization to enable professional features, and expired or failed authorization leaves the software operating like the open-source edition.checked 12 Oct 2026
- Protocols
- It supports RTSP, RTMP, HLS, HTTP-FLV, WebSocket-FLV, GB28181, HTTP-TS, WebSocket-TS, HTTP-fMP4, WebSocket-fMP4, MP4, and WebRTC, including protocol conversion.checked 12 Oct 2026
- Scale
- The project states a single machine can support 100,000-level players and 100 Gb/s-level I/O bandwidth.checked 12 Oct 2026
- Security
- The project documents Basic and Digest authentication for RTSP server and client, HTTP file access authentication, and SSL certificate hot loading.checked 12 Oct 2026
- Self-hosting
- The repository provides Docker run instructions for prebuilt ZLMediaKit images and says images can also be built from its Dockerfile.checked 12 Oct 2026
- Streaming features
- The open-source feature list includes clustering, on-demand protocol conversion and stream pulling, playback before publishing, and reconnecting publishing after disconnection.checked 12 Oct 2026
- Support
- The project directs questions to GitHub issues and says paid technical support is available through its knowledge community; the Pro pricing page says contracts under 5000 do not include technical support.checked 12 Oct 2026
Money
- Free plan
- Yeschecked 21 Sep 2026
- Trial
- Pro software starts a network-activated trial with 15 days of full features and quota by default on each machine; trial activation requires a non-Docker environment and is normally available once per machine.checked 12 Oct 2026
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