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XLOC

XLOC is a web-based content management system for coordinating video game localization and tracking global text, audio, and art assets.

Place
#23 of 24
Score
5.3
XLOC's website

What XLOC is

XLOC is a web-based content management system for coordinating video game localization and tracking global text, audio, and art assets. Producers, developers, translators, and QA teams share an interface for managing work and asset status. The system synchronizes new assets with localized game resources and produces lists of current and changed assets. Teams can make prototype builds before translation, generate localized game files, and run checks on string assets. Translation tools provide centralized term reference, reuse, search, and fuzzy matching. XLOC supports localization in over 60 languages and lists connectors for Google Sheets and memoQ, as well as tools such as Unreal Engine, Perforce, Bitbucket, Unity, Jira, and GitHub. Its API is available for game-engine connections; automated hooks are described as forthcoming. XLOC positions itself as process-management software, not a translation service, so customers can work with their own translators or providers. Pricing is on request, and licensing is custom, based on the number of game strings and games.

Good

  • Supports localization in over 60 languages.
  • Synchronizes new assets with localized game resources.
  • Teams can generate localized files and run string checks.
  • Includes translation term reuse, search, and fuzzy matching.
  • Free introductory training sessions and interactive demos are offered.

Watch out

  • It is not a translation service.
  • Automated hooks are described as coming soon.
  • Pricing depends on game strings and game count.

Who it suits

It is intended for video game producers and localization managers, developers, QA teams, and translators coordinating localization assets and workflows.

Verdict

XLOC focuses on managing the localization process and assets rather than supplying translation. It may suit game teams that want shared status tracking, localization checks, and connections to their development tools.

Plans and prices

From XLOC's own pricing page, checked 5 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Custom licensePriced on requestIncludes an AWS server and some complimentary support hours; client-side server may be used · One-year license; pricing depends on the number of game strings and games.

The facts

Each one read from XLOC's own pages, with the date it was checked.

What it does

API
The support page says API functionality is currently available for connecting XLOC with game engines, while automated hooks are described as coming soon.checked 5 Oct 2026
Asset synchronization
XLOC synchronizes new assets with localized game resources and generates current and changed asset lists.checked 5 Oct 2026
Collaboration
It gives producers, developers, translators, and QA teams a shared interface to coordinate localization work and track asset status.checked 5 Oct 2026
Hosting
XLOC says it can provide server space protected through its data center partner, Peak 10.checked 5 Oct 2026
Integrations
The maker lists connectors for Google Sheets and memoQ and names Unreal Engine, Perforce, Bitbucket, Unity, Jira, GitHub, and Mighty Games tools on its homepage.checked 5 Oct 2026
Intended users
XLOC describes its tools as serving producers and localization managers, developers, QA teams, and translators in the video game industry.checked 5 Oct 2026
Languages
The support page says XLOC supports localization in over 60 languages, including Western and Eastern source languages.checked 5 Oct 2026
Not a translation house
XLOC describes itself as a localization process management solution rather than a translation service, and says customers may use their own translators or providers.checked 5 Oct 2026
Product
XLOC is a web-based content management system for managing video game localization and global text, audio, and art assets.checked 5 Oct 2026
Security
The maker says engagements begin with a mutual NDA and that access protections may include VPN-only access or OneLogin solutions, coordinated with the client’s IT team.checked 5 Oct 2026
Support and training
The maker offers free introductory training sessions and interactive demos, with more in-depth training available by contacting XLOC.checked 5 Oct 2026
Testing and checks
Teams can create prototype builds before translation, generate localized game files, and run quality checks on string assets.checked 5 Oct 2026
Translation tools
XLOC provides centralized translation term reference, reuse, search, and fuzzy matching.checked 5 Oct 2026

The company

Founded
2000checked 23 Sep 2026
Headquarters
Raleigh, North Carolina, USAchecked 23 Sep 2026

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