Tomb Editor
The facts below are what the maker publishes about Tomb Editor, checked and dated. Our editors have not written about it yet.
The facts
Each one read from Tomb Editor's own pages, with the date it was checked.
What it does
- Audience
- The beginner tutorial is aimed at complete beginners building a playable Tomb Engine level.checked 7 Oct 2001
- Download
- The download page links to GitHub releases and describes 64-bit and 32-bit Windows installers, plus a quick hotfix ZIP.checked 7 Oct 2001
- Downloads
- The official download page directs users to GitHub for 64-bit and 32-bit Tomb Editor suite builds and a Tomb Engine hotfix ZIP.checked 7 Oct 2001
- Editor features
- The editor supports level geometry and texturing, object placement, cameras, triggers, and scripting through visual nodes and Lua.checked 7 Oct 2001
- Engine compatibility
- The suite supports Tomb Engine and classic or community engine targets including TR1X, TR2X, TR3X, TRNG, and TRX.checked 7 Oct 2001
- Engine features
- Tomb Engine lists high frame rates, antialiasing, mipmapping, SSAO, full object skinning, diagonal geometry, and uncapped map size among its features.checked 7 Oct 2001
- Engine pairing
- Tomb Engine is used in conjunction with Tomb Editor to build and run custom Tomb Raider levels.checked 7 Oct 2001
- Integrations
- TombIDE added full TEN IntelliSense support for Visual Studio Code, including autocomplete, definition hints, and error underlining.checked 7 Oct 2001
- Intended users
- The beginner tutorial is aimed at people building custom Tomb Raider levels with Tomb Engine and Tomb Editor.checked 7 Oct 2001
- Level editing
- The editor supports geometry, texturing, lighting, object placement, triggers, cameras, and scripting workflows.checked 7 Oct 2001
- License
- The maker describes Tomb Engine as using a modified MIT license for non-commercial use only.checked 7 Oct 2001
- License limit
- Tomb Engine uses a modified MIT license for non-commercial use only.checked 7 Oct 2001
- Maintainers
- The source code is maintained by non-paid contributors in their free time.checked 7 Oct 2001
- Maintenance
- The project says its source code is released as-is and maintained by unpaid contributors in their free time.checked 7 Oct 2001
- Purpose
- Tomb Editor is a level editor for classic Tomb Raider games and custom engines used for community modding and level building.checked 7 Oct 2001
- Release status
- The changelog labels version 2.0 Release Candidate 1 as a preview of new features.checked 7 Oct 2001
- Scripting
- Tomb Engine uses Lua as its native scripting language.checked 7 Oct 2001
- Security
- The maker provides no security or compliance claims on the pages reviewed.checked 7 Oct 2001
- Support
- The official site provides documentation and tutorials and directs users to report problems by email at [email protected].checked 7 Oct 2001
- Tool suite
- The suite includes Tomb Editor, WadTool for managing level objects and meshes, SoundTool for sound catalogs, and TombIDE for project setup, scripting, and packaging.checked 7 Oct 2001
Where it runs
- Platform
- The official download page offers Windows executable installers in 64-bit and 32-bit builds.checked 7 Oct 2001
- Platform limit
- The official download page offers Windows x64 and x86 builds; it does not list macOS or Linux downloads.checked 7 Oct 2001
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