SpeedTree
SpeedTree is a vegetation toolkit for games and film that combines procedural generators with manual art tools.
What SpeedTree is
SpeedTree is a vegetation toolkit for games and film that combines procedural generators with manual art tools. It creates and customizes vegetation models, while SpeedTree 10 adds procedural edits, shape controls, real-time trimming, a Cutout Editor, and physics-based vines. Games and Cinema libraries provide adaptable assets with seasonal variation, wind animation, and 8K PBR textures. For Unity projects, the Unity Editor integration supports direct export, a one-draw-call workflow, and SpeedTree lightweight wind. SpeedTree also exports to most DCC applications and game engines, with formats including OBJ, FBX, USD, ST, STSDK, CGF, XML, and ABC. Its Runtime SDK supports PC, console, mobile, and VR platforms. Windows, macOS, and Linux are supported, along with rigging and animation.
Good
- Procedural and manual vegetation modeling tools
- Games and Cinema libraries include 8K PBR textures
- Unity Editor integration supports direct export
- Exports to many DCC and game-engine formats
- Runtime SDK supports PC, console, mobile, and VR
Watch out
- No free plan is available
- License use is limited to two computers
- Created trees cannot be resold or redistributed
- Internet access is required for listed plans
Who it suits
SpeedTree suits game and film teams building customizable vegetation for multiple pipelines. It is also useful for Unity projects and runtimes targeting PC, console, mobile, or VR.
Verdict
SpeedTree combines procedural vegetation creation, manual controls, libraries, and broad export support. Its paid plans and redistribution restriction are important considerations for production teams.
Plans and prices
From SpeedTree's own pricing page, checked 12 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| SpeedTree Indie | $19 a month | Funding: revenue under 100k · Modeler · Library add-on optional · Internet access required · All Games and Cinema Exports · Monthly |
| SpeedTree Pro | $899 a year | Funding: revenue under 1 million · Modeler · Library add-on optional · Internet access required · All Games and Cinema Exports · Yearly |
| SpeedTree Library | $999 a year | Funding: revenue under 1 million · Add-on · Games or Cinema · Year long subscription |
| SpeedTree Enterprise | Priced on request | Funding: revenue over 1 million · Modeler · Runtime SDK · Games + Cinema Library options · Node-locked or Floating · All Games and Cinema Exports · Custom |
The facts
Each one read from SpeedTree's own pages, with the date it was checked.
What it does
- Asset library
- The Games and Cinema libraries include adaptable assets with seasonal variation, wind animation, and 8K PBR textures.checked 12 Oct 2026
- Export formats
- The maker lists formats including OBJ, FBX, USD, ST, STSDK, CGF, XML, and ABC across its Games and Cinema pipelines.checked 12 Oct 2026
- License limit
- A license can be used on two computers if the user signs out of one device before using the other.checked 12 Oct 2026
- Other pipelines
- SpeedTree exports to most DCC applications and game engines, and the maker says no engine-specific modeler or license is needed.checked 12 Oct 2026
- Procedural modeling
- SpeedTree 10 includes procedural edits, a Cutout Editor, physics-based vines, shape control, and real-time trimming.checked 12 Oct 2026
- Purpose
- SpeedTree is a vegetation toolkit for games and film that creates and customizes vegetation models with procedural generators and manual art tools.checked 12 Oct 2026
- Resale restriction
- The maker states that its terms do not allow resale or redistribution of trees created with SpeedTree.checked 12 Oct 2026
- Runtime SDK
- The Runtime SDK supports PC, console, mobile, and VR platforms.checked 12 Oct 2026
- Security
- Unity says it regularly tests its services, securely stores and separates user assets, and does not store card information when handling payment transactions.checked 12 Oct 2026
- Support and learning
- The maker points users to documentation, tutorials, livestreams, and SpeedTree Discussions for help and learning.checked 12 Oct 2026
- Unity integration
- SpeedTree integrates with the Unity Editor for straight-to-Unity export, a one-draw-call workflow, and SpeedTree lightweight wind.checked 12 Oct 2026
Money
- Free plan
- Nochecked 21 Sep 2026
- Trial
- A free, limited-export, 30-day trial is available after downloading the SpeedTree Modeler.checked 12 Oct 2026
The company
- Headquarters
- San Francisco, California, United Stateschecked 4 Oct 2026





