SNESticle Revive
The facts below are what the maker publishes about SNESticle Revive, checked and dated. Our editors have not written about it yet.
The facts
Each one read from SNESticle Revive's own pages, with the date it was checked.
What it does
- Audio
- The ROM browser and pause menu can play MOD and XM tracker music, and the emulator has separate game-volume and menu-music controls.checked 4 Oct 2026
- Build output
- Building with PS2SDK produces SNESticle.elf and can also produce a packed ELF or ISO.checked 9 Oct 2026
- Build requirements
- Building requires PS2SDK and produces a PlayStation 2 ELF, with an ISO available through the Makefile's ISO target.checked 4 Oct 2026
- Cover art
- The ROM browser can display PNG box art, title screens, gameplay snapshots, and logos, and the build tools can fetch matching artwork from Libretro.checked 9 Oct 2026
- File systems
- The bundled BDM stack reads FAT16, FAT32, and exFAT using MBR or GPT partition tables.checked 9 Oct 2026
- Integrations
- The project uses the gsKit video backend, audsrv audio, and the bundled libxmp-lite source for tracker playback.checked 9 Oct 2026
- Known limitation
- SNES save states currently support base-hardware games; games using coprocessors are blocked until those chips have state serialization.checked 9 Oct 2026
- Known limits
- NES FDS save states are unsupported, and some SNES special-chip games are rejected for save states until those chips can be serialized.checked 4 Oct 2026
- License
- The current source tree is licensed under GNU GPL v3 or later, while the original recovered SNESticle source retains its MIT grant.checked 4 Oct 2026
- License and status
- The repository is licensed under GNU GPL v3 or later and was archived by its owner on October 4, 2026.checked 9 Oct 2026
- Menu music
- The ROM browser and pause menu can play tracker music in MOD and XM formats.checked 9 Oct 2026
- NES emulation
- The project also integrates InfoNES to provide NES emulation on PlayStation 2.checked 9 Oct 2026
- NES support
- The project integrates InfoNES for NES emulation, with audio connected to the PS2 audio path.checked 4 Oct 2026
- Network access
- SMB support provides one configured read-only network share for browsing and loading ROMs.checked 9 Oct 2026
- Performance limits
- The project notes that heavy NES scenes can exceed the 16.6 ms frame budget and drop to 30 fps under vsync.checked 4 Oct 2026
- Product
- SNESticle Revive is homebrew Super Nintendo emulator software for PlayStation 2, originally based on the Acer Addis emulator.checked 9 Oct 2026
- Project status
- GitHub says the repository was archived by its owner on October 4, 2026, and is read-only.checked 4 Oct 2026
- Purpose
- SNESticle Revive is a PlayStation 2 homebrew emulator for SNES and NES games.checked 4 Oct 2026
- Save states
- SNES and NES cartridge save states have five slots and support USB, memory-card, MMCE, and internal-HDD storage.checked 9 Oct 2026
- SNES support
- It uses the original SNESticle SNES core and lists support for coprocessors including DSP-1, DSP-2, CX4, OBC1, S-DD1 and S-RTC.checked 4 Oct 2026
- Storage
- ROMs can be browsed from USB, external drives, MX4SIO SD cards, memory cards, MMCE carts, internal HDD, discs, HostFS, and a configured read-only SMB share.checked 9 Oct 2026
- Video
- The video configuration offers 480i and 1080i modes, with 480i as the default.checked 9 Oct 2026
Where it runs
- Intended platform
- The README identifies PlayStation 2 as the primary target and says the add-on works on devices that support PS2SDK.checked 4 Oct 2026
Alternatives to SNESticle Revive
- 1
Manic EMU
Free planOpen sourceiOSmacOSSelf-hosted8.2Free plan - 2

Provenance
Free planOpen sourceiOSmacOS8.2From $39.99 a year - 3
RetroArch
Free planAndroidiOSWebLinux7.7Free plan - 4
Snes9x
Free planAndroidWebLinuxmacOS7.6Free plan - 5
ares
Free planOpen sourceLinuxmacOSSelf-hostedWindows7.5Free plan - 6

OpenEmu
Free planOpen sourcemacOS7.3Free plan
