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Sapphire

Sapphire is an open-source Game Boy Advance emulator written from scratch in Go.

Place
#26 of 29
Score
5.8
Sapphire's website

What Sapphire is

Sapphire is an open-source Game Boy Advance emulator written from scratch in Go. It emulates the ARM7TDMI processor and supports both ARM and THUMB instruction sets. You can run it locally in a browser through WebAssembly or use its documented macOS desktop frontend, which is built from source. The browser build supports display modes for sprites, backgrounds, and direct writes. Save states work in the browser through local storage and on desktop through files. Browser audio works on iPhone, while the desktop build is silent. A Game Boy Advance BIOS file is required, and browser play also needs a game file. Pokémon Sapphire and uCity Advance are reported as playable, although some homebrew games fail. Browser speed is fixed at 1×. Object window, EEPROM saves, and serial or link cable support remain unimplemented, and timing is approximate rather than cycle-accurate. Sapphire uses the MIT License.

Good

  • Open-source MIT-licensed project
  • Browser and macOS versions
  • ARM and THUMB instruction support
  • Save states on desktop and browser
  • Browser audio works on iPhone

Watch out

  • Requires a Game Boy Advance BIOS file
  • Desktop build currently has no audio
  • Browser speed is fixed at 1×
  • Link cable and EEPROM saves unimplemented

Who it suits

Sapphire suits users seeking an open-source Game Boy Advance emulator for browser or macOS use. It also fits people interested in low-level systems and computer internals.

Verdict

Sapphire provides a focused Game Boy Advance emulation project with browser and macOS options. Its incomplete features, approximate timing, and known visual issues matter for users seeking broader compatibility.

The facts

Each one read from Sapphire's own pages, with the date it was checked.

What it does

Audio
The repository says browser audio is wired up and works on iPhone, while the desktop build is currently silent.checked 9 Oct 2026
Desktop version
The repository documents a macOS desktop frontend and instructions to build a macOS app from source.checked 9 Oct 2026
Display
The project page says it supports display modes for sprites, backgrounds, and direct writes.checked 9 Oct 2026
Game compatibility
The repository says Pokémon Sapphire and uCity Advance are playable, and notes that some homebrew games fail to run.checked 9 Oct 2026
Incomplete features
The repository lists object window, EEPROM saves, and serial/link cable as unimplemented, and says timing is approximate rather than cycle-accurate.checked 9 Oct 2026
Intended audience
The maker describes the project as a personal effort to understand computer internals, low-level systems, machine code, and how programs run.checked 9 Oct 2026
Known issues
The maker reports that Pokémon cave fog blending and Mario Kart sprite priority still have visual bugs.checked 9 Oct 2026
Known limitations
The repository lists object window, EEPROM saves, and serial or link cable as unimplemented, and says timing is approximate rather than cycle-accurate.checked 9 Oct 2026
License
Sapphire is licensed under the MIT License.checked 9 Oct 2026
Processor
It emulates the ARM7TDMI processor and supports both ARM and THUMB instruction sets.checked 9 Oct 2026
Product
Sapphire is a Game Boy Advance emulator written from scratch in Go.checked 9 Oct 2026
Purpose
Sapphire is a Game Boy Advance emulator written from scratch in Go.checked 9 Oct 2026
Requirements
Running Sapphire requires a Game Boy Advance BIOS file; the browser build also needs a game file.checked 9 Oct 2026
Save states
Save states work on desktop and in the browser, saving progress to a file or browser local storage.checked 9 Oct 2026

Where it runs

Browser performance
The browser version is fixed at 1× speed, and smoother operation on mobile devices is still a work in progress.checked 9 Oct 2026
Browser play
The emulator runs in the browser via WebAssembly, and the maker says it runs locally in the browser.checked 9 Oct 2026
Browser version
The emulator runs in the browser through WebAssembly, and the maker says the build runs locally in the browser.checked 9 Oct 2026
Desktop platform
The repository documents a macOS desktop frontend and installation by building from source.checked 9 Oct 2026

The company

Maker and location
The maker identifies himself as Dylan Butler, a software engineer in Melbourne.checked 9 Oct 2026

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