ReconstructMe
ReconstructMe is Windows software for real-time 3D scanning and reconstruction.
What ReconstructMe is
ReconstructMe is Windows software for real-time 3D scanning and reconstruction. It digitizes an object as a user moves a sensor around it, with supported scales ranging from human faces to entire rooms. Scans use metric units and can be exported as STL, OBJ, 3DS, or PLY files. Color can be captured and processed when the sensor supplies a color stream. Listed sensor families include ASUS Xtion, PrimeSense Carmine, and Microsoft Kinect; additional supported inputs include Intel RealSense R200 and F200, Orbbec Astra and Astra L, and ASUS Xtion Pro and Xtio. The free scanning application is for non-commercial use. A separate C-style SDK supports real-time reconstruction and multi-sensor applications, using OpenCL for GPU scanning. SDK tools include mesh noise removal, hole closing, triangle reduction, CSG operations, and marker detection and tracking. In unlicensed mode, SDK scans and saved meshes contain watermarks, and mesh generation is delayed by a few seconds. Hardware-accelerated real-time computing requires a recent graphics card and graphics driver. The software is available for Windows, and the company is headquartered in Steyr-Gleink, Austria.
Good
- Free scanning application for non-commercial use.
- Exports scans to STL, OBJ, 3DS, and PLY.
- Supports objects from faces to entire rooms.
- SDK includes mesh cleanup and CSG operations.
- Color capture works when the sensor provides a color stream.
Watch out
- Available platform is Windows only.
- Requires a recent graphics card and driver for hardware acceleration.
- Unlicensed SDK scans and saved meshes contain watermarks.
- Unlicensed SDK delays mesh generation by a few seconds.
Who it suits
ReconstructMe suits Windows users who need to scan objects or spaces into 3D models, including non-commercial users of the free scanning application. Developers needing reconstruction features can consider the separate SDK and its licensing limits.
Verdict
ReconstructMe offers free non-commercial scanning and a separate SDK with reconstruction tools. Check sensor compatibility, graphics hardware, and SDK licensing limits before using it for a project.
Plans and prices
From ReconstructMe's own pricing page, checked 7 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| ReconstructMe scanning application (non-commercial) | Free | Free for non-commercial applications |
| Commercial SDK Developer License | Priced on request | Build applications with SDK · removes software limitations · updates included for one year · bound to a single machine |
| Commercial User License | Priced on request | Commercial use · updates included for one year · bound to a single machine |
| Non-Commercial User License | Priced on request | Removes watermarks · speeds up mesh generation |
The facts
Each one read from ReconstructMe's own pages, with the date it was checked.
What it does
- Color capture
- It can capture and process scanned-object color when the sensor provides a color stream.checked 7 Oct 2026
- Download availability
- The downloads page links to the most recent ReconstructMe SDK and says older versions are available by email request.checked 7 Oct 2026
- Hardware requirement
- ReconstructMe requires a recent graphics card and graphics driver for hardware-accelerated real-time computing.checked 7 Oct 2026
- Output formats
- Scans use metric units and can be exported to STL, OBJ, 3DS, and PLY formats.checked 7 Oct 2026
- Purpose
- ReconstructMe is a real-time 3D scanning and reconstruction system that digitizes objects by moving a sensor around them.checked 7 Oct 2026
- Scale
- The software supports modeling from small objects such as human faces up to entire rooms.checked 7 Oct 2026
- SDK
- The SDK is a C-style library for real-time 3D reconstruction, including multi-sensor applications.checked 7 Oct 2026
- SDK integrations
- The SDK uses OpenCL for GPU scanning and supports RGBD sensor families including ASUS Xtion, PrimeSense Carmine, and Microsoft Kinect.checked 7 Oct 2026
- SDK markers
- The SDK supports marker detection and tracking to identify real-world 3D positions or place the scan volume relative to a room marker.checked 7 Oct 2026
- SDK processing
- The SDK supports mesh noise removal, hole closing to make meshes watertight, triangle reduction, and CSG operations.checked 7 Oct 2026
- Security and privacy
- The site cookie policy describes functional and marketing or tracking cookies, and lists data access, correction, deletion, transfer, and objection rights.checked 7 Oct 2026
- Sensors
- The listed sensor families include ASUS Xtion, PrimeSense Carmine, and Microsoft Kinect.checked 7 Oct 2026
- Support
- The help center provides FAQs and setup, licensing, and scanning resources, and lists [email protected] for contact.checked 7 Oct 2026
- Unlicensed SDK limits
- In unlicensed mode, SDK scans and saved meshes contain watermarks, and mesh generation is delayed by a few seconds.checked 7 Oct 2026
The company
- Headquarters
- Steyr-Gleink, Austriachecked 28 Sep 2026
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