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Ogmo Editor

OGMO Editor is a free, open-source level editor for indie game developers, available on Linux, macOS, and Windows.

Place
#16 of 28
Score
6.0
Ogmo Editor's website

What Ogmo Editor is

OGMO Editor is a free, open-source level editor for indie game developers, available on Linux, macOS, and Windows. Its project-oriented workflow connects project data with level files that users can access from the main window. Tile layers let developers build levels from a tileset, while decal layers place images that can be scaled and rotated for decoration. Entity layers are for placing complex objects in a game, and grid layers add metadata to levels. Edited levels are saved as JSON files, which can be parsed to access authored tiles, decals, and entities. The editor is free for personal and commercial projects under the MIT license. An online manual covers its workflow, and the download page has a community area with discussion topics and a changelog. The website credits Maddy Thorson and friends as its creators.

Good

  • Free for personal and commercial projects
  • MIT-licensed and open source
  • Tile, decal, entity, and grid layers
  • Saves edited levels as JSON
  • Available for Linux, macOS, and Windows

Watch out

  • Designed for 2D level editing

Who it suits

OGMO Editor suits indie developers building 2D levels who want tile, decal, entity, and grid layers. It is available across Linux, macOS, and Windows.

Verdict

OGMO Editor offers a project-based workflow with several layer types and JSON output. Its free MIT license covers personal and commercial projects.

Plans and prices

From Ogmo Editor's own pricing page, checked 7 Oct 2026.

All about pricing
PlanPriceWhat it gives you
OGMO EditorFreeFree for personal and commercial projects · MIT licensed · Free forever

The facts

Each one read from Ogmo Editor's own pages, with the date it was checked.

What it does

Decal layers
Decal layers let users place, scale, and rotate images to decorate levels.checked 7 Oct 2026
Documentation
An online manual is available and covers the editor's workflow in detail.checked 7 Oct 2026
Entity layers
Entity layers let users place complex objects in a game.checked 7 Oct 2026
Export and integration
Edited levels save as JSON files that can be parsed to access authored tiles, decals, and entities.checked 7 Oct 2026
Grid layers
Grid layers let users add metadata to levels.checked 7 Oct 2026
Product
OGMO Editor is a free, open-source, project-oriented level editor made for indie game developers.checked 7 Oct 2026
Project workflow
Project data flows down to level files, which are accessible from the main window.checked 7 Oct 2026
Support and community
The download page provides a community area with discussion topics and a changelog.checked 7 Oct 2026
Tile layers
Tile layers let users create levels from a tileset.checked 7 Oct 2026

Money

License and cost
The editor is free for personal and commercial projects and is open source under the MIT license.checked 7 Oct 2026

The company

Maker attribution
The website credits OGMO Editor as created by Maddy Thorson and friends.checked 7 Oct 2026

Where it runs

Platforms
The downloadable tool is listed for Windows, macOS, and Linux.checked 7 Oct 2026

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