MotionMark
The facts below are what the maker publishes about MotionMark, checked and dated. Our editors have not written about it yet.
The facts
Each one read from MotionMark's own pages, with the date it was checked.
What it does
- CLI or automation
- Yeschecked 22 Sep 2026
- Comparison limit
- The about page advises setting the screen refresh rate to 60Hz when comparing browser scores across browsers.checked 11 Oct 2026
- Custom test profiles
- Yeschecked 22 Sep 2026
- Governance
- The WebKit team opened MotionMark to browser community collaboration under a new governance model in 2023.checked 11 Oct 2026
- Graphics focus
- The tests are designed to stress the graphics system rather than JavaScript.checked 11 Oct 2026
- Intended users
- WebKit says the benchmark is intended to help browser engine developers collaboratively improve MotionMark and browser graphics performance.checked 11 Oct 2026
- Modular design
- The benchmark’s modular design makes it easy to write new tests and use different controllers, which can assist web engine performance work.checked 11 Oct 2026
- Operating systems
- Web browsers on a wide variety of deviceschecked 22 Sep 2026
- Project repository
- The MotionMark project is hosted in the WebKit GitHub organization, where its repository lists a README, license, and governance file.checked 11 Oct 2026
- Purpose
- MotionMark is a graphics benchmark that measures a browser’s capability to animate complex scenes at a target frame rate.checked 11 Oct 2026
- Refresh-rate caveat
- Scores can be affected by browsers’ different handling of requestAnimationFrame on high-refresh-rate screens.checked 11 Oct 2026
- Refresh rate limitation
- Scores can be affected by differences in how browsers schedule requestAnimationFrame callbacks on high refresh rate screens.checked 11 Oct 2026
- Rendering methods
- The benchmark uses CSS, SVG, and Canvas drawing operations.checked 11 Oct 2026
- Rendering techniques
- The core suite tests drawing operations using CSS, SVG, Canvas, and HTML text rendering.checked 11 Oct 2026
- Repository
- The WebKit/MotionMark repository describes the project as a browser benchmark.checked 11 Oct 2026
- Result export formats
- JSONchecked 22 Sep 2026
- Run guidance
- The site advises maximizing the browser window or rotating a device to landscape orientation for accurate results.checked 11 Oct 2026
- Scoring
- It reports a single run score calculated as the geometric mean of the scores from its tests.checked 11 Oct 2026
- Screen sizes
- It adjusts the drawing area to small, medium, or large sizes based on the device’s screen dimensions.checked 11 Oct 2026
- Test design
- The benchmark adjusts the number of elements drawn based on measured frame rate and reports where the browser starts to fail to animate at the target rate.checked 11 Oct 2026
- Test suite
- The core suite includes Multiply, Canvas Arcs, Leaves, Canvas Paths, Canvas Lines, Images, Design, and Suits.checked 11 Oct 2026
- Usage guidance
- For accurate results, the maker recommends landscape orientation on mobile devices and maximizing the browser window on laptops and desktops.checked 11 Oct 2026
Where it runs
- Device sizes
- It adjusts the drawing area for small mobile screens, medium tablet and laptop screens, and large desktop screens.checked 11 Oct 2026
The company
- Founded
- 2016checked 4 Oct 2026
Alternatives to MotionMark
- 1
Geekbench
Free planAndroidiOSLinuxmacOS7.8$99 one-time - 2

Blender
Free planOpen sourceLinuxmacOSWindows7.5Free plan - 3
CrossMark
Free planAndroidiOSLinuxmacOS7.5Free plan - 4

Novabench
Free planLinuxmacOSWindows7.2From $36 a year - 5
Parkdale
Free planAndroidmacOSWindows7.2Free plan - 6

Basemark GPU
Free planAndroidiOSLinuxmacOS7.1Free plan
