mcmap
mcmap turns Minecraft save files into isometric pixel-art maps.
What mcmap is
mcmap turns Minecraft save files into isometric pixel-art maps. It reads saves from the standard folders on Linux, macOS and Windows, then creates a PNG by default; an option splits maps into square image tiles. Rendering controls include circular or coordinate-bounded areas, dimension selection, shading, lighting, water and beacon toggles, and map direction. A JSON color file lets users change block colors and rendering types. The renderer processes terrain in batches using all computer threads. Rendering a whole map at once may require 10+ GB of RAM, and a fragment-size setting can manage batch sizes. The project is used from a terminal or PowerShell, with an experimental GUI for Windows. Its v3.0.0 release specifies support for Minecraft 1.13+. mcmap is free and open source under GPL-3.0, with precompiled binaries and source code available. Building it uses CMake and requires zlib, PNG, fmt and spdlog. The project notes that merging batches can leave visible lines in oceans; changing fragment size or water settings may address that issue.
Good
- Creates PNG maps and optional square image tiles.
- Offers circular and coordinate-bounded render areas.
- Customizes block colors through a JSON file.
- Available free under the GPL-3.0 license.
- Supports Minecraft 1.13+ according to v3.0.0.
Watch out
- Whole-map rendering may require 10+ GB of RAM.
- The Windows GUI is experimental.
- Merged batches can leave visible lines in oceans.
Who it suits
mcmap suits Minecraft players who want pixel-art maps from save files and are comfortable using a terminal or PowerShell. Windows users can also try its experimental GUI.
Verdict
mcmap offers detailed control over Minecraft map renders across Linux, macOS and Windows. Keep its memory needs and the documented ocean-line issue in mind when rendering large maps.
Plans and prices
From mcmap's own pricing page, checked 8 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Free | Free | GPL-3.0 licensed software · precompiled binaries and source code |
The facts
Each one read from mcmap's own pages, with the date it was checked.
What it does
- Build requirements
- The project uses CMake and depends on zlib, PNG, fmt, and spdlog libraries.checked 8 Oct 2026
- Compatibility
- The project README says it is compatible with newer Minecraft versions, and the v3.0.0 release specifies Minecraft 1.13+ support.checked 8 Oct 2026
- Custom colors
- Users can customize block colors and rendering types with a JSON color file.checked 8 Oct 2026
- Input
- It reads Minecraft save files from the standard saves folders on Linux, macOS, and Windows.checked 8 Oct 2026
- Known rendering issue
- The README notes that merging render batches can create visible lines in oceans and suggests changing fragment size or water rendering settings.checked 8 Oct 2026
- Large maps
- The README says rendering a whole map at once may require 10+ GB of RAM and provides a fragment-size option to manage rendering batches.checked 8 Oct 2026
- License
- The repository is distributed under the GPL-3.0 license.checked 8 Oct 2026
- Output
- The default output is a PNG image, and an option can split the map into square image tiles.checked 8 Oct 2026
- Purpose
- mcmap creates isometric renders of Minecraft save files as pixel-art maps.checked 8 Oct 2026
- Rendering options
- Options include circular or coordinate-bounded renders, dimension selection, shading, lighting, water and beacon toggles, and map direction.checked 8 Oct 2026
- Support channel
- The latest release notes invite users to use repository discussions to request changes and report bugs or incompatibilities.checked 8 Oct 2026
- Threading
- The renderer uses all computer threads to render terrain in batches.checked 8 Oct 2026
The company
- Maker
- The GitHub profile identifies the account as Jean-Baptiste Skutnik and lists Paris, France.checked 8 Oct 2026
Where it runs
- Platform use
- The README says the program is used through a terminal or PowerShell on Linux, macOS, or Windows, with an experimental GUI available for Windows.checked 8 Oct 2026
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