LuxMark
LuxMark is a free, cross-platform benchmark for rendering workloads, based on LuxCoreRender and built with the LuxCore API.
What LuxMark is
LuxMark is a free, cross-platform benchmark for rendering workloads, based on LuxCoreRender and built with the LuxCore API. It measures OpenCL and C++ rendering, GPU and CPU path tracing, hybrid GPU-and-CPU path tracing, and C++ bidirectional path tracing. Path-tracing tests can run with or without a global illumination cache, while a separate stress mode places a heavy load on hardware to check reliability. LuxMark validates results by checking rendered images and scene source files. It supports custom test profiles and command-line or automation use; the command line supports FOOD, HALLBENCH and WALLPAPER scenes. Intel OpenImageDenoise is included for image comparison, but its CPU-only denoising task does not contribute to benchmark results. LuxMark runs on Windows, macOS and Linux. The repository lists v3.1 as the latest release and v4.0alpha1 as a pre-release. Its source is GPL-licensed, and the project is maintained by volunteers around the world.
Good
- Benchmarks GPU, CPU and hybrid rendering workloads.
- Includes a separate hardware stress mode.
- Supports custom test profiles and command-line automation.
- Available on Windows, macOS and Linux.
- Free benchmark software.
Watch out
- v4.0alpha1 is a pre-release.
- CPU-only denoising does not count toward benchmark results.
Who it suits
LuxMark suits people comparing rendering workloads across Windows, macOS or Linux systems, or applying a heavy rendering load to check hardware reliability. Custom profiles and command-line support may suit users who want configurable or automated runs.
Verdict
LuxMark focuses on rendering benchmarks, with several path-tracing modes and a separate stress option. Check the release status if choosing between the listed versions.
Plans and prices
From LuxMark's own pricing page, checked 9 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| LuxMark | Free | Free benchmark software · v4.0 alpha release |
The facts
Each one read from LuxMark's own pages, with the date it was checked.
What it does
- CLI or automation
- Yeschecked 22 Sep 2026
- Current release status
- The repository lists LuxMark v4.0alpha1 as a pre-release and LuxMark v3.1 as the latest release.checked 9 Oct 2026
- Custom test profiles
- Yeschecked 22 Sep 2026
- Denoiser
- LuxMark includes Intel OpenImageDenoise for image comparison, but the CPU-only denoising task is not part of the benchmark result.checked 9 Oct 2026
- GI cache
- Path tracing benchmarks are available with or without a global illumination cache.checked 9 Oct 2026
- License
- The LuxMark source repository says the software is released under the GPL license.checked 9 Oct 2026
- Operating systems
- Windows,macOS,Linuxchecked 22 Sep 2026
- Purpose
- LuxMark is a cross-platform OpenCL benchmark based on LuxCoreRender and written using the LuxCore API.checked 9 Oct 2026
- Render modes
- It benchmarks OpenCL, C++, and hybrid GPU and CPU path tracing, plus C++ bidirectional path tracing.checked 9 Oct 2026
- Result validation
- LuxMark checks rendered images and scene source files to validate benchmark results.checked 9 Oct 2026
- Scenes
- The command line supports FOOD, HALLBENCH, and WALLPAPER scenes.checked 9 Oct 2026
- Stress mode
- A stress mode loads hardware heavily to check its reliability.checked 9 Oct 2026
- Support
- The LuxCoreRender site links to community forums, Discord, a wiki, and a bug-reporting forum.checked 9 Oct 2026
- Workload areas
- GPU rendering,CPU rendering,hybrid GPU+CPU rendering,CUDA,OptiX/RTX,path tracing,stress testingchecked 22 Sep 2026
Money
- Free plan
- Yeschecked 22 Sep 2026
The company
- Maker history
- The project history describes Lux(Core)Render as an open-source project more than 10 years old.checked 9 Oct 2026
- Project team
- LuxCoreRender says the project is developed and maintained by volunteers around the world.checked 9 Oct 2026
Where it runs
- Platforms
- The listed v4 binaries are 64-bit Windows and Linux; Windows requires the Visual C++ 2017 redistributable and Linux requires Qt5.checked 9 Oct 2026
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