LÖVE
The facts below are what the maker publishes about LÖVE, checked and dated. Our editors have not written about it yet.
Plans and prices
From LÖVE's own pricing page, checked 12 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| LÖVE | Free | Free for commercial use with no limitations |
The facts
Each one read from LÖVE's own pages, with the date it was checked.
What it does
- Audio
- The site includes an example that loads and plays streamed audio.checked 12 Oct 2026
- Bug reports
- The site says users can file a bug through GitHub.checked 12 Oct 2026
- Commercial use
- The site says LÖVE can be used freely for commercial purposes with no limitations.checked 12 Oct 2026
- Community support
- The site directs users to its forums, Discord server, and subreddit for help and community discussion.checked 11 Oct 2026
- Dependencies
- The project repository lists SDL3, OpenGL, OpenGL ES, Vulkan, Metal, OpenAL, Lua-family runtimes, and other libraries as dependencies.checked 12 Oct 2026
- Development builds
- The repository says unstable builds for some platforms are automatically created after each commit.checked 11 Oct 2026
- Documentation
- The site links to a wiki and API documentation for modules including graphics, audio, filesystem, physics, and video.checked 12 Oct 2026
- Downloads
- The download section lists LÖVE 11.5, with Windows, macOS, Linux, and Android downloads and iOS source and libraries.checked 12 Oct 2026
- Graphics
- The site includes examples for drawing text and images.checked 12 Oct 2026
- Mobile export
- Yeschecked 20 Sep 2026
- Open source
- LÖVE is free and open-source under the zlib/libpng license.checked 12 Oct 2026
- Open source repository
- The public GitHub repository describes LÖVE as a 2D game framework for Lua and links to its wiki documentation.checked 11 Oct 2026
- Purpose
- LÖVE is a framework for making 2D games in Lua.checked 12 Oct 2026
- Scripting languages
- Luachecked 20 Sep 2026
- Source code model
- open_sourcechecked 20 Sep 2026
- Stability note
- The repository says its main branch is for development of the next major release and should not be considered stable.checked 11 Oct 2026
- Support
- The site directs users to its forums, Discord server, and subreddit for community help.checked 12 Oct 2026
- Use cases
- The site says LÖVE has been used for commercial projects, game jams, and prototyping.checked 12 Oct 2026
Money
- Free plan
- Yeschecked 20 Sep 2026
- Price and license
- LÖVE costs nothing and is licensed under the zlib/libpng license, which the site says allows commercial use without limitations.checked 11 Oct 2026
Where it runs
- Platforms
- The site lists Windows, macOS, Linux, Android, and iOS as supported platforms.checked 12 Oct 2026
- Supported platforms
- The site says LÖVE works on Windows, macOS, Linux, Android, and iOS.checked 11 Oct 2026
- Target platforms
- Windows,macOS,Linux,Android,iOSchecked 20 Sep 2026
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