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i3D.net Game Server Orchestrator

Place
#15 of 23
Score
6.2
i3D.net Game Server Orchestrator's website

The facts below are what the maker publishes about i3D.net Game Server Orchestrator, checked and dated. Our editors have not written about it yet.

Plans and prices

From i3D.net Game Server Orchestrator's own pricing page, checked 5 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Game Server OrchestratorPriced on requestCustom hosting environment · pricing not listed

The facts

Each one read from i3D.net Game Server Orchestrator's own pages, with the date it was checked.

What it does

API and deployment
The documented deployment workflow uses API-accessible elements to register build origins, define applications, create builds and templates, and configure deployment environments.checked 4 Oct 2026
Cloud options
i3D.net says the orchestrator also supports Tencent Cloud and its own bare metal infrastructure.checked 4 Oct 2026
Cloud providers
It can scale across AWS, Google Cloud Platform, and Azure; i3D.net also describes Tencent Cloud support in its gaming materials.checked 5 Oct 2026
Dashboard
The dashboard tracks game hosting information including CPU usage and player load per server.checked 4 Oct 2026
Data protection
i3D.net says it is a GDPR data processor and provides a data processing agreement for customer review and acceptance.checked 4 Oct 2026
Deployment controls
Users can define deployment profiles, regions, compute types, server sizes, player counts per session, and preferred resource providers.checked 5 Oct 2026
Engine compatibility
The orchestrator is engine agnostic and offers Unreal Engine and Unity plugins containing the i3D.net Game Hosting SDK.checked 5 Oct 2026
Health checks
The documentation describes health checks and scaling game servers up or down based on demand.checked 5 Oct 2026
Health monitoring
The orchestrator performs health checks and monitoring and can replace underperforming resources with other compute resources.checked 4 Oct 2026
Hybrid infrastructure
The product combines i3D.net bare metal infrastructure with public cloud capacity.checked 5 Oct 2026
Integrations
The integrations page lists Unity and Unreal Engine SDKs for its ONE Game Hosting Platform and Amazon GameLift Anywhere hybrid hosting.checked 5 Oct 2026
Intended users
i3D.net describes the orchestrator as tailor-made for game studios and discusses game studios and publishers as its intended users.checked 5 Oct 2026
Monitoring
The dashboard tracks game hosting metrics including CPU usage and player load per server.checked 5 Oct 2026
Patching
i3D.net provides in-house tools for transitioning between game builds with no impact patching.checked 5 Oct 2026
Pricing
The company directs prospective customers to sales to discuss pricing and says it will provide a custom offer after receiving requirements.checked 4 Oct 2026
Purpose
The orchestrator automates global game server management, including game build distribution, scaling, and resource automation.checked 5 Oct 2026
Scaling
It supports scaling across AWS, GCP, and Azure, with deployment locations and resource use configurable by the customer.checked 4 Oct 2026
Security
i3D.net states that it is ISO 27001 certified and that its information security management system covers the organization’s services.checked 4 Oct 2026
Support
Customers can contact support by phone, through the Help Center, or through the Customer Panel.checked 5 Oct 2026

The company

Company history
i3D.net says it started in 2004 to improve gaming experiences by hosting consumer game servers.checked 5 Oct 2026
Founded
2004checked 28 Sep 2026
Headquarters
Capelle aan den IJssel, Netherlandschecked 28 Sep 2026

Money

Trial
i3D.net offers a free 90-day hybrid game hosting test environment that includes the orchestrator, two dedicated game servers, DDoS protection, game build CDN, and reporting dashboard access.checked 5 Oct 2026

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