i3D.net Game Server Orchestrator
6.2#15 in game server orchestration softwareWebAPI
Visit| Fact | i3D.net Game Server Orchestrator | PlayServ Deploy |
|---|---|---|
| Headquarters | Capelle aan den IJssel, Netherlands | Nicosia, Cyprus |
| Integrations | The integrations page lists Unity and Unreal Engine SDKs for its ONE Game Hosting Platform and Amazon GameLift Anywhere hybrid hosting. | The platform lists Passport identity providers PSN, Xbox, Nintendo, Steam, Apple, and Google, plus Lens analytics compatibility with Amplitude, Mixpanel, Snowflake, and BigQuery. |
| Intended users | i3D.net describes the orchestrator as tailor-made for game studios and discusses game studios and publishers as its intended users. | The page targets technical directors at studios of 10–50 without dedicated DevOps, CTOs comparing managed runtime bundles, and platform engineers operating across regions. |
| Security | i3D.net states that it is ISO 27001 certified and that its information security management system covers the organization’s services. | PlayServ says it encrypts information at rest and in transit, and recommends strong passwords and account two-factor authentication. |
| Support | Customers can contact support by phone, through the Help Center, or through the Customer Panel. | The free MAU tier includes community support, while the Studio MAU tier includes priority support with a 24h SLA. |
You want what its maker publishes above — check its page for the details.
You want what its maker publishes above — check its page for the details.