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FBX-glTF-conv

FBX-glTF-conv is a free command-line utility that converts FBX files into glTF files.

Place
#17 of 31
Score
6.1
FBX-glTF-conv's website

What FBX-glTF-conv is

FBX-glTF-conv is a free command-line utility that converts FBX files into glTF files. Users provide an input FBX path and an output ending in .gltf or .glb. The project describes it as a component used with Cocos Creator and as an alternative to FBX2glTF for that purpose. Its listed conversion support includes meshes, scene hierarchy, skinning, blend shapes or morph targets, and skeletal node transform and blend shape animations. Supported materials include Lambert and Phong, while textures can use JPEG or PNG images with options for resolving textures and controlling image paths. The project lists Windows, macOS, and Linux, and reports testing on Windows, macOS 10.13 or later, and Ubuntu 22.04; Ubuntu 20.04 is unsupported. Additive cluster mode, FBX-specific node inherit types, cameras, and lights are marked unfinished. Building requires Windows or macOS, FBX SDK 2019 or higher, vcpkg, and CMake. The software is offered under the MIT License, including its as-is warranty disclaimer.

Good

  • Converts FBX to .gltf or .glb output.
  • Supports meshes, skinning, and blend shapes.
  • Includes skeletal and blend shape animation conversion.
  • Available for Windows, macOS, and Linux.

Watch out

  • Cameras and lights are unfinished.
  • Ubuntu 20.04 is unsupported.
  • Building requires FBX SDK, vcpkg, and CMake.

Who it suits

FBX-glTF-conv suits command-line users converting FBX assets to glTF, particularly for use with Cocos Creator. It is relevant when the needed geometry, material, texture, and animation data falls within its listed support.

Verdict

FBX-glTF-conv covers a range of mesh, material, texture, and animation data in a command-line converter. Confirm that the required FBX features are supported and that the target operating environment is among those listed.

Plans and prices

From FBX-glTF-conv's own pricing page, checked 8 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Free / MIT licensedFreeNo paid tiers or usage limits stated

The facts

Each one read from FBX-glTF-conv's own pages, with the date it was checked.

What it does

Animation
Listed supported features include skeletal node transform animations and blend shape animations.checked 8 Oct 2026
Build requirements
Building requires Windows or macOS, FBX SDK 2019 or higher, vcpkg, and CMake.checked 8 Oct 2026
Command line
The converter runs as an executable from the command line and accepts an FBX input and glTF output path.checked 8 Oct 2026
Geometry and materials
Listed supported features include meshes and Lambert and Phong materials.checked 8 Oct 2026
Incomplete features
The README marks additive cluster mode, FBX-specific node inherit types, cameras, and lights as unfinished.checked 8 Oct 2026
Integration
The README describes the converter as part of Cocos Creator and says it was created as an alternative to FBX2glTF for that use.checked 8 Oct 2026
Intended use
The project says it is essentially used as part of Cocos Creator.checked 8 Oct 2026
License
The repository provides the software under the MIT License, which includes an as-is warranty disclaimer.checked 8 Oct 2026
Operating systems
The project says it has been tested on Windows, macOS 10.13 or later, and Ubuntu 22.04, and that Ubuntu 20.04 is unsupported.checked 8 Oct 2026
Other supported data
The feature list includes skinning, blend shapes (morph targets), and scene hierarchy.checked 8 Oct 2026
Output formats
The output path can be a .gltf or .glb file.checked 8 Oct 2026
Purpose
FBX-glTF-conv converts FBX files to glTF files.checked 8 Oct 2026
Release channel
The repository links to a releases page for the latest release; the page lists version 1.0.0-alpha.54.checked 8 Oct 2026
Support
The README directs users to file an issue if they encounter build problems.checked 8 Oct 2026
Textures
The converter supports JPEG and PNG images and provides options to resolve textures and control image paths.checked 8 Oct 2026

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