Evergine
Evergine is a component-based 3D engine for real-time applications, including industrial, educational, and enterprise projects such as digital twins, trainin…
What Evergine is
Evergine is a component-based 3D engine for real-time applications, including industrial, educational, and enterprise projects such as digital twins, training tools, and immersive visualization. It uses C# scripting and targets Windows, web, UWP, Linux, Android, and iOS. Rendering features include physically based rendering, customizable pipelines, physics simulation, and effects such as tone mapping, SSR, SSAO, and TAA; listed graphics APIs include DirectX 12, Vulkan, DirectX 11, OpenGL, OpenGL ES, and WebGL. Evergine Studio supports scene and asset editing, HLSL effect editing, post-processing graphs, code reloading, and platform profile configuration. It can also generate photorealistic images from CAD and 3D scenes with AI-assisted rendering. Evergine offers free access to all features for all industries, with no registration required. Windows 10 or 11 is officially supported; Studio requires a DirectX 11-compatible graphics card and Visual Studio 2026 version 18.0 or higher with .NET desktop development. Priority Support is €1.80 a month or €18 a year. Source code access is a paid offering, and source sharing is forbidden by its source-code EULA.
Good
- Free access to all features across industries
- Targets desktop, web, and mobile platforms
- Studio includes scene, asset, and effect editing
- Supports multiple graphics APIs
Watch out
- Studio requires Windows 10 or 11
- Studio needs a DirectX 11-compatible graphics card
- Studio requires Visual Studio 2026 version 18.0 or higher
- Source code access is a paid offering
Who it suits
Evergine suits developers building cross-platform real-time 3D applications for industrial, educational, or enterprise use. It may also fit teams that need digital twins, training tools, or immersive visualization.
Verdict
Evergine combines a broad rendering toolkit with Studio editing features and free access to all engine features. Check the stated Windows and Studio requirements, and note that source code access is separate.
Plans and prices
From Evergine's own pricing page, checked 24 Sep 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Evergine | — | Free download and use · All Evergine features |
| Priority Support | — | Priority assistance and technical support |
| Free Evergine | Free | All Evergine features · no registration · all industries |
| Priority Support (monthly) | €1.80 a month | Priority technical support · Monthly |
| Priority Support (yearly) | €18 a year | Priority technical support · Yearly |
| Source Code Access | €30 a year | Access to Evergine source code · Yearly |
| Professional Services | Priced on request | Training · one-to-one sessions · proof of concepts · tailored features · Custom pricing |
The facts
Each one read from Evergine's own pages, with the date it was checked.
What it does
- AI rendering
- Evergine Studio can generate photorealistic images from CAD and 3D scenes using AI-assisted rendering.checked 11 Oct 2026
- Evergine Studio
- Studio provides scene and asset editing, HLSL effect editing, a post-processing graph editor, C# code reloading, and platform profile configuration.checked 11 Oct 2026
- Graphics APIs
- The engine lists DirectX 12, Vulkan, DirectX 11, OpenGL, OpenGL ES, and WebGL support.checked 11 Oct 2026
- Licensing limit
- The download page describes free access to all features for all industries; the FAQ says source code access is offered through a paid plan and source code sharing is forbidden by its source-code EULA.checked 11 Oct 2026
- Mobile export
- Yeschecked 24 Sep 2026
- Multiplayer tools
- Yeschecked 24 Sep 2026
- Privacy
- The download page says Evergine does not monitor usage or activity and requires no registration.checked 11 Oct 2026
- Product
- Evergine is a component-based industrial 3D engine built on .NET 10 for high-performance cross-platform real-time applications.checked 11 Oct 2026
- Rendering
- Features include physically based rendering, customizable render pipelines, physics simulation, and post-processing effects such as tone mapping, SSR, SSAO, and TAA.checked 11 Oct 2026
- Scripting languages
- C#checked 24 Sep 2026
- Source code model
- closed_sourcechecked 24 Sep 2026
- Support
- Free support resources include documentation, YouTube tutorials, published GitHub code and samples, and a feedback repository; paid Priority Support provides a ticketing platform answered by the development team.checked 11 Oct 2026
- System requirements
- The FAQ says Windows 10 or 11 is officially supported, Studio requires a DirectX 11-compatible graphics card, and Visual Studio 2026 version 18.0 or higher with .NET desktop development is required.checked 11 Oct 2026
- Target uses
- The maker presents Evergine for industrial, educational, and enterprise applications, including digital twins, training tools, and immersive visualization.checked 11 Oct 2026
- UI integrations
- The maker describes integrations or examples for Avalonia, WPF, WinUI, MAUI, and SDL.checked 11 Oct 2026
The company
- Company
- A 2025 Evergine release article says Plain Concepts developed the engine for its internal projects.checked 11 Oct 2026
Money
- Free plan
- Yeschecked 24 Sep 2026
Where it runs
- Target platforms
- Windows,Web,UWP,Linux,Android,iOSchecked 24 Sep 2026
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