Doom Builder 64 Enhanced
Doom Builder 64 Enhanced is a free Windows map editor forked from Doom Builder 64, with the stated aim of updating its source code and adding tools for mappe…
What Doom Builder 64 Enhanced is
Doom Builder 64 Enhanced is a free Windows map editor forked from Doom Builder 64, with the stated aim of updating its source code and adding tools for mappers. It supports DOOM 64 Remastered, DOOM 64 EX+, DOOM 64 EX+ Enhanced, and DOOM 64 N64 engines, as well as 2D and 3D level dimensions and entity placement. Plugins include a Comments Panel, Copy Paste Sector Props, Stair Sector Builder, Statistics, Tag Range, and Reject Editor. The Reject Editor may crash when first saving a new map that has no WAD file of its own; the project says it works after loading and saving a map with an existing WAD. Updating the code to the latest original Doom Builder 2 source remains in progress. The project distributes binaries as a ZIP from Releases; users extract it and launch Builder.exe rather than using a traditional installer. Microsoft .NET Framework 3.5 is required, and only building on Windows is tested and officially supported. The repository lists GPL-3.0 licensing and release versions 1.0.0.1 and 1.0.0.0.
Good
- Free editor for four listed DOOM 64 engines
- Supports 2D and 3D level dimensions
- Includes entity placement
- Plugins cover comments, sectors, statistics, tags, and rejects
Watch out
- Requires Microsoft .NET Framework 3.5
- No traditional installer; distributed as a ZIP
- Reject Editor may crash on a new map's first save
- Updating to the latest original source remains in progress
Who it suits
This editor suits Windows mappers working with one of its listed DOOM 64 engines who need 2D or 3D level editing and entity placement. Users should be prepared to extract a ZIP and meet the .NET Framework 3.5 requirement.
Verdict
Doom Builder 64 Enhanced offers a free set of mapping tools for several listed DOOM 64 engines, with a ZIP-based setup. Check the .NET requirement and the Reject Editor caveat before choosing it.
Plans and prices
From Doom Builder 64 Enhanced's own pricing page, checked 9 Oct 2001.
| Plan | Price | What it gives you |
|---|---|---|
| Doom Builder 64 Enhanced | Free | No paid plans or pricing stated |
The facts
Each one read from Doom Builder 64 Enhanced's own pages, with the date it was checked.
What it does
- Development status
- The README says updating the code to the latest original Doom Builder 2 source is still in progress.checked 9 Oct 2001
- Distribution
- The README says to download a ZIP of the binaries from Releases, extract it, and launch Builder.exe; it says there is no traditional installer.checked 9 Oct 2001
- License
- The repository identifies its license as GPL-3.0.checked 9 Oct 2001
- Plugins
- Supported plugins include Comments Panel, Copy Paste Sector Props, Stair Sector Builder, Statistics, Tag Range, and Reject Editor.checked 9 Oct 2001
- Purpose
- It is a Doom Builder 64 fork intended to update the editor’s source code and add features for mappers.checked 9 Oct 2001
- Reject Editor issue
- The Reject Editor plugin may crash on the first save of a new map without its own WAD file; the README says it works after a map with an existing WAD is loaded and saved.checked 9 Oct 2001
- Release
- The Releases page lists versions 1.0.0.1 and 1.0.0.0.checked 9 Oct 2001
- Requirement
- The project requires Microsoft .NET Framework 3.5.checked 9 Oct 2001
- Support
- For problems or suggestions, the README directs users to repository Issues or Pull Requests, or the DOOM 64 Discord server.checked 9 Oct 2001
- Supported engines
- The project lists DOOM 64 Remastered, DOOM 64 EX+, DOOM 64 EX+ Enhanced, and DOOM 64 N64 as supported engines.checked 9 Oct 2001
Where it runs
- Platform support
- The README says only building on Windows is tested and officially supported.checked 9 Oct 2001
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