
AR.js Studio
AR.js Studio is a free, open-source web authoring platform for creating augmented reality experiences without coding.
What AR.js Studio is
AR.js Studio is a free, open-source web authoring platform for creating augmented reality experiences without coding. It supports location-based projects, which place content at GPS coordinates, and marker-based projects, which attach content to a black-and-white visual marker. Location projects can use a map pin or entered coordinates for up to 10 locations. Projects can include 3D objects, images, and videos, within upload limits of 50 MB, 15 MB, and 25 MB respectively. Publishing makes experiences available on the web without requiring viewers to download another app. Publishing requires a GitHub login and may fail if the privately hosted OAuth server is unavailable. The documented workaround involves forking Studio and separately hosting the app and Gatekeeper. For GLTF uploads with related files, the instructions recommend packaging the GLTF export, BIN file, and textures together in a ZIP. The public repository is MIT licensed.
Good
- Creates location- and marker-based AR projects
- No coding required
- Web experiences need no extra viewer app
- Supports 3D objects, images, and videos
Watch out
- Publishing requires a GitHub login
- Publishing may fail if the OAuth server is unavailable
- Uploads have size limits
Who it suits
It suits people who want to create and publish web AR projects without coding. Users who publish through GitHub should be prepared for the possibility that its external OAuth server may be unavailable.
Verdict
AR.js Studio provides a free way to author web AR experiences with location or image markers. Its GitHub publishing dependency may require a self-hosted workaround if the OAuth server is unavailable.
Plans and prices
From AR.js Studio's own pricing page, checked 5 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| AR.js Studio | Free | Open-source authoring platform |
The facts
Each one read from AR.js Studio's own pages, with the date it was checked.
What it does
- 3D model guidance
- The maker's GLTF instructions recommend using the separate glTF export with its .bin and texture files, zipped together, when the upload prompts for related files.checked 4 Oct 2026
- Creator and development
- The repository credits the idea to Nicolò Carpignoli and development to the AR.js Organisation.checked 5 Oct 2026
- Deployment
- Experiences can be deployed to the web so viewers do not need to download an extra app to access them.checked 4 Oct 2026
- Integration
- The publishing flow integrates with GitHub, and the maker says GitHub login is required to publish.checked 5 Oct 2026
- License
- The Studio repository is distributed under the MIT License.checked 5 Oct 2026
- Location-based AR
- A location-based creation is placed on a map and tied to a physical location.checked 4 Oct 2026
- Location projects
- Location-based projects place AR content at GPS coordinates, and users can drop a pin or enter coordinates for up to 10 locations.checked 5 Oct 2026
- Marker-based AR
- A marker-based creation is connected to a visual marker that can be moved to any location.checked 4 Oct 2026
- Marker guidance
- The maker recommends markers that are rotationally asymmetric, simple, and high contrast.checked 4 Oct 2026
- Marker projects
- Marker-based projects use a black-and-white image to anchor AR content, with a premade marker or an uploaded custom image.checked 5 Oct 2026
- Product
- AR.js Studio is an open-source authoring platform for creating web augmented reality experiences without coding.checked 4 Oct 2026
- Project types
- Users can create location-based or marker-based AR applications.checked 4 Oct 2026
- Publishing
- The publish flow asks users to name the project, publish it to a repository, and log in to GitHub.checked 5 Oct 2026
- Publishing dependency
- The project README says GitHub publishing relies on an OAuth server hosted privately and notes it is not guaranteed to remain available.checked 4 Oct 2026
- Publishing limitation
- The maker warns that publishing may fail because the external OAuth server is privately hosted and is not guaranteed to remain available.checked 5 Oct 2026
- Purpose
- AR.js Studio is an open-source platform for creating location-based or marker-based augmented reality experiences for the web without coding.checked 5 Oct 2026
- Self-hosting workaround
- The maker documents a workaround for failed publishing that involves forking the project, hosting the app and Gatekeeper elsewhere, and configuring GitHub OAuth credentials.checked 5 Oct 2026
- Supported content
- The maker lists 3D objects (.gltf, .glb, .zip), images (.jpg, .png, .gif), and videos (.mp4) as uploadable content.checked 5 Oct 2026
- Upload limits
- The listed maximum upload sizes are 50 MB for 3D objects, 15 MB for images, and 25 MB for videos.checked 5 Oct 2026
- Web deployment
- The maker says experiences can be deployed to the web and accessed without downloading an extra app.checked 5 Oct 2026
- Who it is for
- The maker describes the project as intended to remove the coding-knowledge barrier so people can create, deploy, and share AR projects.checked 5 Oct 2026
- Workaround
- The README describes forking Studio and configuring a separately hosted Gatekeeper server if GitHub publishing fails.checked 4 Oct 2026
The company
- Maker
- The repository credits the AR.js Organisation with development and Nicolò Carpignoli with the original idea.checked 4 Oct 2026
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