
AccelByte Multiplayer Servers
The facts below are what the maker publishes about AccelByte Multiplayer Servers, checked and dated. Our editors have not written about it yet.
Plans and prices
From AccelByte Multiplayer Servers's own pricing page, checked 30 Sep 2026.
| Plan | Price | What it gives you |
|---|---|---|
| AMS Public Cloud free trial | Free | 1,200 hours of ttx1.s instance usage · 2 vCPU · 2 GB RAM · 50 GiB network egress · 50 GiB server images · 90-day free trial |
| Cloud VMs — ttx1.s (AWS, x86) | $0.05 a month | 2 vCPU · 2 GiB RAM · 16 GiB storage · Compute plus network egress · Hourly, on demand; price shown for N. America East and N. America West |
The facts
Each one read from AccelByte Multiplayer Servers's own pages, with the date it was checked.
What it does
- Autoscaling
- AMS scales server capacity with player demand by region and can keep warmed servers ready for matches.checked 30 Sep 2026
- Bare metal limit
- The pricing page says bare-metal outbound egress pricing is coming soon.checked 30 Sep 2026
- Engine integration
- Unity and Unreal dedicated servers can use the AccelByte Game SDK; games using another engine need to implement the AMS watchdog protocol over a local websocket.checked 30 Sep 2026
- Hosting providers
- The pricing page lists Amazon Web Services, Microsoft Azure, and Google Cloud for cloud VMs, and servers.com for bare metal.checked 30 Sep 2026
- Integration options
- AMS can run with AGS Multiplayer or standalone alongside existing player, matchmaking, or session systems.checked 30 Sep 2026
- Isolation
- The AMS documentation says the virtual machine assigned to a fleet is dedicated to that customer to avoid resource contention from other AMS customers.checked 30 Sep 2026
- Monitoring
- Built-in dashboards show server health, usage, and cost in real time.checked 30 Sep 2026
- Security
- AccelByte says player and game data is encrypted at rest and in transit, with TLS 1.2 or above for data moving between systems.checked 30 Sep 2026
- Server allocation
- A session management service can claim a dedicated server through the AMS endpoint, or a dedicated server can claim itself.checked 30 Sep 2026
- What it does
- AMS provisions, deploys, scales, and monitors dedicated game server fleets across cloud and bare metal.checked 30 Sep 2026
Money
- Cloud VM billing
- Cloud VM pricing charges compute plus network egress with no long-term commitment.checked 30 Sep 2026
- Trial limits
- The AMS trial includes 1,200 hours of ttx1.s usage, 50 GiB of network egress, and 50 GiB for server images; exceeding a limit or using a larger instance results in usage billing.checked 30 Sep 2026
The company
- Founded
- 2016checked 28 Sep 2026
- Headquarters
- Bellevue, Washington, United Stateschecked 28 Sep 2026
Where it runs
- Server platform limit
- The integration guide says AMS supports dedicated servers built for Linux architecture.checked 30 Sep 2026
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