
Surface Labs
7.5#3 in 3d texturing softwareFree planFree planAndroidiOSAPILinux
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| Fact | Surface Labs | TextureLab |
|---|---|---|
| Rendering | It uses a native Rust engine, and the maker says most nodes render in under 2 ms. | Materials default to a metallic Physically Based Rendering workflow. |
It suits indie developers and people working in Unity, Unreal Engine, Godot, VFX, or other PBR texture workflows. The command-line export and CI support may suit users automating texture output.
TextureLab suits artists and developers who want to create tileable procedural textures through nodes and use a PBR workflow. Its direct Unity material export may suit people working with Unity materials.