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Surface Labs vs Texel

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Texel

6.7#8 in 3d texturing softwareFree plan
Free planWebAPI
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What both publish

FactSurface LabsTexel
PBR channelsThe tool supports albedo, normal, roughness, metallic, ambient-occlusion and height material maps.Supported channels include albedo, roughness, metallic, normal, height, ambient occlusion and emission.

Surface Labs plans

  • Early accessFree
  • Early-access downloadFree

Texel plans

  • Early AccessFree
  • Free Early AccessFree

Pick Surface Labs if…

It suits indie developers and people working in Unity, Unreal Engine, Godot, VFX, or other PBR texture workflows. The command-line export and CI support may suit users automating texture output.

Pick Texel if…

Texel may suit VFX and game artists who need collaborative 3D texturing in a browser. Its project permissions, node graph tools, and multi-UDIM support are relevant to teams with shared or procedural workflows.

Charts they share