
SLADE3
6.6#4 in game asset extractorsFree planFree planLinuxmacOSWindows
Visit

| Fact | SLADE3 | Source 2 Viewer |
|---|---|---|
| Purpose | SLADE3 is an editor for Doom-engine games and source ports that can view, modify, write, and convert game-specific and generic formats. | Source 2 Viewer browses VPK archives and views, exports, and decompiles Source 2 assets such as maps, models, materials, textures, and sounds. |
| Security | The official pages opened describe product features and support but do not state security certifications or compliance information. | The repository says free code signing is provided by SignPath.io, with a certificate from SignPath Foundation. |
| Support | Users can report bugs or request features through the GitHub issue tracker and discuss SLADE on Discord or the ZDoom forum thread. | The maker directs users to report issues and notes that reports with a file path and error message usually get looked at quickly. |
SLADE3 suits people editing resources or maps for Doom-engine games and source ports. Its range of archive, graphics, text, and audio tools is relevant to users working across those asset types.
It suits people exploring, extracting, or converting assets from Source 2 game files, including users who want to work with exports in Blender, Unity, or Unreal Engine. Developers can also use the command-line utility or ValveResourceFormat library to handle resource files programmatically.