
Rokoko Studio
8.8#2 in animation softwareFree planFree planAndroidiOSWebAPI
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| Fact | Rokoko Studio | Uthana |
|---|---|---|
| Exports | Studio exports FBX and BVH with skeleton presets, mesh export and custom overrides; CSV is available on Pro and Enterprise. | Self-serve motion exports include FBX, GLB, and BVH, with destination-specific FBX presets for Unreal Engine 5 and Roblox Studio. |
| Integrations | Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone. | Uthana offers a GraphQL API and public plugins for Blender and Maya. |
| Intended users | Rokoko says it serves creators across animation and VFX, game development, and education. | Uthana lists robotics and AI labs, simulation teams, 3D platforms, game engines, studios, developers, and individual creators as users it serves. |
| Retargeting | The animation system supports custom-character import, retargeting and pose-correction tools. | Uthana transfers movement across bipedal character skeletons and can adapt human motion to a target humanoid robot representation. |
It suits animation, VFX, game development, and education creators who need character-motion capture and editing. It is also relevant to users who want real-time plugins or video-to-animation processing.
Uthana is aimed at robotics and AI labs, simulation teams, game engines, studios, developers, and individual 3D creators. It may suit workflows that need editable motion generation, retargeting, or motion exports.