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PresentMon vs Unity Version Control

PresentMon

5.9#21 in game profiling softwareFree plan
Free planAPISelf-hostedWindows
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What both publish

FactPresentMonUnity Version Control
PurposePresentMon captures and analyzes high-level performance characteristics of graphics applications on Windows.Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries.
SecurityThe project directs users to report security vulnerabilities under Intel's vulnerability reporting guidelines.Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections.

PresentMon plans

  • PresentMonFree

Unity Version Control plans

  • Free tierFree
  • Pay-as-you-goPriced on request
  • Pay-as-you-go—
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month

Pick PresentMon if…

PresentMon suits Windows users who need frame timing and hardware telemetry for graphics applications, or developers accessing service data through its API and SDK.

Pick Unity Version Control if…

Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.

Charts they share