PIXERA
5.9#15 in virtual production softwareFree planFree planAPIWindows
Visit| Fact | PIXERA | Zero Density Reality |
|---|---|---|
| Founded | 1975 | 2016 |
| Headquarters | Wallern, Austria | Amstelveen, Netherlands |
| Integrations | PIXERA Control supports external device integration and custom modules using Lua, HTML, CSS, JavaScript, custom DLLs, WebSockets, and APIs. | Reality Hub can ingest data from web services, databases, XLSX files, and CSV files, and the platform supports newsroom integrations, automation, and custom integrations. |
| Purpose | PIXERA is a 64-bit system for real-time media processing, compositing, management, professional media playback, and 3D projection mapping. | Reality 5 is a real-time graphics platform for virtual studios, augmented reality, extended reality, on-air graphics, and videowall production. |
| Support | The maker provides a PIXERA knowledge base, support ticket channel, and training video series for Creator users. | Paid shop bundles include unlimited ticket support through the Zero Density Shop Dashboard, while Open Studio licenses do not include support unless purchased separately. |
| Workflow | The interface has Screens, Mapping, and Compositing tabs for arranging venue surfaces, warping and routing outputs, and creating show content. | The platform combines Unreal Engine ZD Version, NODOS, and Reality Hub in a workflow spanning content creation, compositing, and live playout. |
PIXERA is intended for professional and business applications such as live shows and AV installations. The free Creator license may suit project building and saving, but not live production.
Reality 5 suits broadcast and production teams creating virtual studio, AR, XR, on-air graphics, or videowall workflows. Eligible SOHO, academic, and self-learning applicants can apply for the no-cost Open Studio License Program.