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OpenMW-CS vs UAssetGUI

OpenMW-CS logo

OpenMW-CS

7.2#4 in game modding toolsFree plan
Free planLinuxmacOSSelf-hostedWindows
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UAssetGUI

6.4#7 in game modding toolsFree plan
Free planLinuxWindows
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What both publish

FactOpenMW-CSUAssetGUI
Compatibility limitMods that require MWSE, MGE XE, or MCP are incompatible with OpenMW because those tools modify the original Morrowind executable.The v1.0.0.0-alpha.8 release notes say Unreal Engine 5 .pak support did not include IO store or Zen assets.
Intended usersThe user manual is intended as both an introduction and a reference for the application, including for people familiar with Morrowind modding.The repository describes the tool as for low-level, hands-on examination and modification of Unreal Engine game assets.
LicenseThe source code is released under GNU GPL version 3; shipped fonts, shaders and other assets can have separate licenses.The project is distributed under the MIT License, which permits use, copying, modification, distribution, sublicensing, and sale subject to its stated conditions.

OpenMW-CS plans

  • OpenMW-CSFree

UAssetGUI plans

  • UAssetGUIFree

Pick OpenMW-CS if…

OpenMW-CS suits people who want to edit Morrowind-related mods or build original games for the OpenMW engine. Its manual also addresses users familiar with Morrowind modding.

Pick UAssetGUI if…

UAssetGUI suits users who need low-level access to Unreal Engine assets and are comfortable editing them manually. Windows users can run it directly; Linux users need the documented Wine route.

Charts they share