OpenKh
6.1#10 in game asset extractorsFree planFree planLinuxmacOSWindows
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| Fact | OpenKh | Source 2 Viewer |
|---|---|---|
| Integrations | The guide says PC releases from both Epic Games Store and Steam are supported, and describes Lua Backend support for Lua mods. | The site describes glTF exports as compatible with Blender, Unity, Unreal Engine, and other tools. |
| Purpose | OpenKH aims to centralize technical knowledge about the Kingdom Hearts series through documentation, tools, code libraries, and a foundation for modding the commercial games. | Source 2 Viewer browses VPK archives and views, exports, and decompiles Source 2 assets such as maps, models, materials, textures, and sounds. |
| Support | The Mod Manager guide directs users who need help to its FAQ or to the OpenKH Discord community. | The maker directs users to report issues and notes that reports with a file path and error message usually get looked at quickly. |
OpenKH suits Kingdom Hearts fans interested in technical documentation, mod management, or working with game assets. Users should be prepared to provide required original game files and install the .NET 8.0 Runtime.
It suits people exploring, extracting, or converting assets from Source 2 game files, including users who want to work with exports in Blender, Unity, or Unreal Engine. Developers can also use the command-line utility or ValveResourceFormat library to handle resource files programmatically.