NOKOV XingYing
6.4#20 in motion capture softwareAndroidiOSLinuxmacOS
Visit
| Fact | NOKOV XingYing | Rokoko Studio |
|---|---|---|
| Headquarters | Beijing, China | Copenhagen, Denmark |
| Integrations | The product page lists compatibility examples including CATIA, DELMIA, LabVIEW, MATLAB, Simulink, and Unreal Engine. | Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone. |
| Intended users | NOKOV describes applications across robotics and engineering, life sciences, virtual reality, and entertainment. | Rokoko says it serves creators across animation and VFX, game development, and education. |
| Motion capture | Xingying captures rigid, human, and flexible body movements and tracks multiple objects in real time. | Studio connects Rokoko body, finger, and face capture tools and can also use Rokoko Vision video-to-animation AI mocap. |
No prices published.
Xingying suits teams working in motion capture for robotics and engineering, life sciences, virtual reality, or entertainment. It may also fit workflows that need synchronized motion and force-plate, EEG, or EMG data.
It suits animation, VFX, game development, and education creators who need character-motion capture and editing. It is also relevant to users who want real-time plugins or video-to-animation processing.