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NMSE (No Man's Save Editor) vs Pokémon SRM Editor

What both publish

FactNMSE (No Man's Save Editor)Pokémon SRM Editor
DocumentationThe project publishes a panel-by-panel user guide, developer documentation, contribution guidance, code-of-conduct material and support links.The repository includes a detailed Gen I save-format reference derived from the pret/pokered disassembly and Bulbapedia structures.
EditingIt can modify inventories, unlock items, tweak discoveries, and make backups.Edits Pokémon in the party and all 12 PC boxes, including species, level, experience, moves, DVs, stat experience, status, OT, nicknames, and calculated stats.
License and affiliationThe maker identifies NMSE as a fan-made project under GPL 3.0 and says it is not affiliated with Hello Games.The project is MIT licensed, fan-made, and not affiliated with or endorsed by Nintendo, Game Freak, or The Pokémon Company.
Maker identityThe maintainer identifies himself as Josh, also known as vector_cmd or josh_axey, and describes himself as a professional developer and 3D artist.The GitHub account identifies the maker as Kas Buunk, a professional programmer focused on Rust and Go backend development.
PurposeNMSE is an open-source save editor for No Man’s Sky.A save editor for Generation 1 Pokémon games Red, Blue, and Yellow.

NMSE (No Man's Save Editor) plans

  • FreeFree
  • NMSEFree

Pokémon SRM Editor plans

  • FreeFree

Pick NMSE (No Man's Save Editor) if…

NMSE suits No Man’s Sky players who want to edit supported saves on desktop, including inventories and discoveries. Linux and macOS users should be comfortable with its Wine-based releases.

Pick Pokémon SRM Editor if…

This editor suits players who want to inspect or change Gen 1 Pokémon saves from supported games and devices. It offers both a browser option and desktop apps, with save history and file-protection features.

Charts they share