
NMSE (No Man's Save Editor)
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| Fact | NMSE (No Man's Save Editor) | Palworld Save Pal |
|---|---|---|
| Company status | The available maker pages identify an individual maintainer and fan-made project rather than a registered company, headquarters, founding year, employee count or funding. | The official site calls Palworld Save Pal a fan-made tool and says it is not affiliated with Pocketpair, Inc. |
| Languages | The application is localized in 16 languages, including English, French, German, Spanish, Portuguese, Chinese, Japanese and Korean. | The editor provides localized in-game names across 16 languages. |
| Maker identity | The maintainer identifies himself as Josh, also known as vector_cmd or josh_axey, and describes himself as a professional developer and 3D artist. | The project is maintained under the GitHub handle oMaN-Rod, whose profile describes the person as an engineer and coding enthusiast. |
| Player editing | Player tools cover health, currencies, game mode, difficulty, coordinates, words, glyphs, discoveries and milestones. | The editor changes player level, status points, HP, condition and name. |
| Purpose | NMSE is an open-source save editor for No Man’s Sky. | Palworld Save Pal is a free, open-source Palworld save editor that runs in a browser. |
NMSE suits No Man’s Sky players who want to edit supported saves on desktop, including inventories and discoveries. Linux and macOS users should be comfortable with its Wine-based releases.
Palworld players who want to inspect or edit supported save files may find this useful, including users managing Steam, Game Pass, or dedicated server saves. It suits people comfortable using a browser-based tool or its desktop app.