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Naia vs Photon Realtime

Naia

6.4#17 in game networking middleware
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What both publish

FactNaiaPhoton Realtime
IntegrationsThe project lists adapters for Bevy and macroquad, plus optional feature-gated metrics and tracing integration.The documented Realtime SDK variants are for Unity and .NET, and Photon’s SDK downloads also include JavaScript and native platform packages.
ProductNaia is a Rust networking library for server-authoritative entity replication and typed message passing in multiplayer games.Photon Realtime is a cloud-hosted networking service for building cross-platform real-time multiplayer games.
SupportThe security policy asks people to report security issues privately to maintainers via Discord or email before filing a public GitHub issue.Photon offers public Discord, email contact and an authenticated support form.

Naia plans

No prices published.

Photon Realtime plans

  • Development Only — 20 CCUFree
  • 20 CCU Development OnlyFree
  • Premium Cloud$0.29 a month
  • 100 CCU$95, paid once
  • 500 CCU$95 a month
  • 1000 CCU$185 a month

Pick Naia if…

Naia suits Rust game developers who need server-authoritative replication and typed client-server messages. It may also fit teams using Bevy or macroquad and willing to implement prediction or interpolation logic themselves.

Pick Photon Realtime if…

Photon Realtime suits multiplayer game developers who need matchmaking, room-based play, and cloud-hosted networking across platforms. Its free development plan is limited to 20 concurrent users, while paid plans address higher usage.

Charts they share