miniaudio
6.3#16 in game audio middlewareAndroidiOSWebLinux
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| Fact | miniaudio | Unity Version Control |
|---|---|---|
| Purpose | miniaudio is an audio playback and capture library for C and C++. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
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miniaudio suits C and C++ developers building audio playback or capture into applications. Its low-level API serves applications handling their own mixing, while the high-level API is intended for complex mixing and effects.
Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.