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Meta XR Audio SDK vs Unity Version Control

What both publish

FactMeta XR Audio SDKUnity Version Control
IntegrationsMeta documents plugins for Unity, Unreal, FMOD and Wwise.Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools.
Intended usersMeta describes the SDK as a tool for development teams building immersive VR or MR experiences that use spatial audio.Unity describes the product as source control for game development teams working with large repositories and files.
PurposeThe SDK provides spatial audio features for immersive applications, including HRTF rendering, ambisonic playback and room acoustics.Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries.

Meta XR Audio SDK plans

  • Meta XR Audio SDKFree

Unity Version Control plans

  • Free tierFree
  • Pay-as-you-go—
  • Pay-as-you-goPriced on request
  • Unity Version Control hosted cloudFree
  • Unity PersonalFree
  • Unity Version Control on-prem seats$38 a month

Pick Meta XR Audio SDK if…

The SDK suits development teams building VR or MR applications that use spatial audio. It is a fit for teams using its listed engines and middleware who can work with a feature-frozen release.

Pick Unity Version Control if…

Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.

Charts they share