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MANUS Core vs Rokoko Studio

What both publish

FactMANUS CoreRokoko Studio
Founded20142014
HeadquartersEindhoven, The NetherlandsCopenhagen, Denmark
IntegrationsThe maker lists integrations including OptiTrack Motive, Xsens MVN, Unity, Unreal Engine, Nokov XingYing, Qualisys QTM, MotionBuilder, and Luster3D Motar.Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone.
PurposeMANUS Core is middleware for MANUS gloves that visualizes finger movement and records, exports, and streams hand data for robotics, VR/XR, research, and live performance.Rokoko Studio is software for capturing, animating, live streaming, editing, and exporting character animation projects.

MANUS Core plans

  • Motion Capture License — Annual Subscription—
  • Motion Capture License — Perpetual License—
  • Robotics License — Annual Subscription—
  • Robotics License — Perpetual License—

Rokoko Studio plans

  • StarterFree
  • Basic (annual)$10 a month
  • Basic$12 a month
  • Basic (monthly)$12 a month
  • Plus (annual)$20 a month
  • Plus$28 a month

Pick MANUS Core if…

The Robotics License suits robotics developers and researchers who need glove-derived hand data and software integrations. The Motion Capture License is intended for mocap, previz, animation, and XR workflows.

Pick Rokoko Studio if…

It suits animation, VFX, game development, and education creators who need character-motion capture and editing. It is also relevant to users who want real-time plugins or video-to-animation processing.

Charts they share