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LotPixel vs Unity Version Control

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LotPixel

6.1#20 in 3d asset librariesFrom $10 a year
WebWindows
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What both publish

FactLotPixelUnity Version Control
Company foundingLotPixel says its firm was established in June 2020 and was founded by Caner Ercan and Tarık Can Sandal.Unity says it was founded as Over the Edge Entertainment in Denmark in 2004 and reorganized as a Delaware corporation in 2009.
IntegrationsThe Hub currently lists Blender 4.2+ and 3ds Max 2023+ add-ons; SketchUp, Unreal Engine, Maya, Unity, and Cinema 4D support is marked coming soon.Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools.

LotPixel plans

  • Freelance (yearly)$10 a year
  • Freelance (monthly)$14 a month
  • Indie (yearly)$18 a year
  • Small Credit$22, paid once
  • Indie (monthly)$24 a month
  • Medium Credit$35, paid once

Unity Version Control plans

  • Free tierFree
  • Pay-as-you-goPriced on request
  • Pay-as-you-go—
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month

Pick LotPixel if…

It suits CGI artists and teams needing textures, models, or decals for games, VFX, animation, visualization, or rendering. Windows users can use Hub integrations with Blender or 3ds Max.

Pick Unity Version Control if…

Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.

Charts they share