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Live2D Cubism vs SpineBones

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SpineBones

6.8#6 in 2d game animation softwareFree plan
Free planAPImacOSWindows
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What both publish

FactLive2D CubismSpineBones
Founded20062020
HeadquartersShinjuku-ku, Tokyo, JapanJembrana, Bali, Indonesia
PurposeCubism Editor models and animates drawn illustrations to create dynamic 2D expressions.SpineBones is a 2D skeletal animation editor for building bone rigs, keying them on a timeline, and exporting animations.

Live2D Cubism plans

  • Cubism PRO for indie — Monthly$13.26 a month
  • Cubism PRO for indie — Annual, year one$91.02 a year
  • Cubism PRO for indie — Annual, year two$74.96 a year
  • Cubism PRO for indie — Annual, year three and later$68.07 a year
  • Cubism PRO for indie — 3-year plan$234.05 a month
  • Cubism PRO for business — Monthly$61.32 a month

SpineBones plans

  • FreeFree

Pick Live2D Cubism if…

Cubism suits illustrators and animation creators making expressive 2D models for uses such as VTuber streaming, games or animation. The FREE tier has a specific commercial-use allowance and model limits to consider.

Pick SpineBones if…

SpineBones suits 2D animators who need skeletal rigging and timeline tools, including workflows that export sprite sheets for game engines or PNG sequences for compositing. It also fits users who want portable project packages or MCP-client integration.

Charts they share