Heightmap Level Generator
7.2#2 in game map generatorsFree planFree planWebSelf-hostedWindows
Visit| Fact | Heightmap Level Generator | worldGen |
|---|---|---|
| Biomes | The generator provides temperate, steppe, desert and snow biomes. | The listed biomes include ocean, beach, desert, grassland, forest, tundra, swamp, mountain, snow, lake, and shore. |
| Purpose | Heightmap Level Generator creates procedural terrain and heightmaps for Unreal Engine, Unity and Godot in a browser. | worldGen is a procedural world map generator written in Go that creates worlds from an integer seed. |
| Terrain features | Generation includes hills, mountains, cliffs, erosion, rivers, lakes and a raised border ring. | The project describes geological noise, coastal coves and fjords, thermal and hydraulic erosion, rivers, and floodplains. |
No prices published.
This tool suits game developers and terrain creators working with Unreal Engine, Unity, or Godot. It may also fit users building terrain workflows with Houdini or custom placement scripts.
worldGen suits developers or creators who want repeatable procedural 2D worlds and control over generation settings. It is aimed at desktop users with Go 1.21 or later and OpenGL support.