
GameAnalytics
8.2#3 in game analytics softwareFrom $49 a monthFree planAndroidiOSWebAPI
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| Fact | GameAnalytics | Unity |
|---|---|---|
| Company size | LinkedIn lists GameAnalytics as a privately held company with 11–50 employees headquartered in London. | Wikipedia lists 4,987 employees in 2024, while Crunchbase categorizes the company in the 1,001–5,000 employee range. |
| Documentation | Documentation covers setup, organizations, products, SDKs, integrations, event types, metrics, filtering, billing, user management and service-level topics. | Unity describes its documentation as an in-depth repository covering features, interface and workflows, with user manuals and scripting references. |
| Headquarters | London, United Kingdom | San Francisco, California, United States |
| Integrations | Listed integrations include Unity, Unreal, Roblox, iOS, Android, JavaScript, BigQuery, AWS, Adjust, AppsFlyer, AdMob, ChatGPT, Claude, Cursor, Gemini and Codex. | Unity Integrations connect Cloud Build, Cloud Diagnostics and Collaborate with webhooks, Discord, Slack and email. |
| Rating on G2 | 4.5 out of 5 from 27 reviews | 4.5 out of 5 from 601 reviews |
| Rating on GetApp | 0 out of 5 from 0 reviews | 4.6 out of 5 from 845 reviews |
GameAnalytics suits indie developers, larger studios, and publishers seeking player analytics, live-operations tools, data access, or store intelligence. Its free plan and range of platform integrations may suit teams working across different game platforms.
Unity suits game and app developers working across supported platforms, including teams building multiplayer or immersive experiences. Plan choice depends on application type and the stated revenue or funding thresholds.