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Gaea vs TerreSculptor

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Gaea

6.8#3 in game map generators$99 one-time
Free planWindows
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What both publish

FactGaeaTerreSculptor
Free planYesYes
IntegrationsGaea provides bridges for Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license.The feature list names direct game engine support for CryEngine 3, Godot, Strike Engine, Unity, and Unreal Engine 2 through 5.
PurposeGaea is a terrain design platform for VFX, games, and virtual production.TerreSculptor is terrain software for creating and editing heightmaps, weightmaps, splatmaps, masks, digital elevation models, and more.
SupportSupport, maintenance, and minor updates are included at no additional cost, and the company says it does not offer a guaranteed support SLA.The maker offers support through Discord, a Facebook group, and support email.
System requirementsGaea requires Windows, a CPU supporting AVX2, and at least 16 GB RAM; GPU compute requires CUDA 12.5 or higher or HIP 6.0 or higher, though CPU-only use is supported.The requirements page lists Windows 7 SP1 through Windows 11, an AMD or Intel processor, OpenGL 3 support, and Microsoft .NET 8 for version 4.8.

Gaea plans

  • Community EditionFree
  • Indie$99, paid once
  • Professional$199, paid once
  • Enterprise$299, paid once

TerreSculptor plans

  • TerreSculptor 4.8C$89, paid once

Pick Gaea if…

Gaea suits terrain artists working in VFX, games, or virtual production who use Windows and need terrain simulation or export tools. Community Edition is restricted to non-commercial use; the listed Indie edition has a stated revenue eligibility limit.

Pick TerreSculptor if…

TerreSculptor may suit terrain artists and developers creating terrain data for supported game engines. Its real-world map tools and broad import and export support may also help users working with elevation data.

Charts they share