Elden Ring SaveForge
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| Fact | Elden Ring SaveForge | NMSE (No Man's Save Editor) |
|---|---|---|
| Backups | The application automatically backs up save writes and requires an explicit backup gate before Chaos Mode. | NMSE automatically creates the ten most recent timestamped ZIP backups for each save folder. |
| Integrations | The project lists Mirror Favorites integration for appearance presets and SSH deployment workflows, including a Steam Deck workflow. | The documented integrations are save formats and game platforms rather than third-party SaaS services; no external service integrations are listed. |
| Inventory tools | Its item database supports search, categories, favorites, item details, and adding items to inventory or storage with capacity preflight. | NMSE provides visual grids, drag-and-drop management, auto-stacking, sorting, imports and exports, backups, procedural-stat searches and a raw JSON viewer. |
| License and affiliation | The repository identifies a GPL-3.0 license and says the project is not affiliated with FromSoftware or Bandai Namco. | The maker identifies NMSE as a fan-made project under GPL 3.0 and says it is not affiliated with Hello Games. |
| Purpose | SaveForge is a desktop application for editing Elden Ring save files in .sl2 and memory.dat formats. | NMSE is an open-source save editor for No Man’s Sky. |
| Support | The repository lists Discord as its contact channel. | The maker directs users to Discord for community help and GitHub issues to report bugs. |
SaveForge is for Elden Ring players who want to inspect or edit PC Steam or PS4 saves. Its corruption warnings make it unsuitable for anyone unwilling to work on copies rather than a primary save.
NMSE suits No Man’s Sky players who want to edit supported saves on desktop, including inventories and discoveries. Linux and macOS users should be comfortable with its Wine-based releases.