
devtodev
7.6#5 in game analytics softwareFrom $3,310 a monthFree planAndroidiOSWebmacOS
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| Fact | devtodev | Unity Version Control |
|---|---|---|
| Hosting | The subprocessors page lists Amazon Web Services as a data hosting provider in the EU. | Teams can use Unity-hosted cloud servers or deploy the server on their own infrastructure. |
| Integrations | The maker lists AppsFlyer, Adjust, Kochava, Branch (Tune), Tenjin, and Slack among supported data sources or integrations. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Intended users | The maker presents the product for teams analyzing apps and games, including developers, analysts, and marketers. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Security | The data processing addendum describes TLS 1.3 or similar encryption in transit, AES256 or similar encryption at rest, and periodic penetration testing. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
It suits developers, analysts, and marketers who need to understand app or game behavior across devices. Teams should compare plan limits and data-retention periods with their needs.
Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.