Defold
8.0#15 in game engine softwareFree planFree planAndroidiOSWebExtension
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| Fact | Defold | Felgo |
|---|---|---|
| Free plan | Yes | Yes |
| Headquarters | Stockholm, Sweden | Vienna, Austria |
| Integrations | Officially supported integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, and game backends such as Nakama and PlayFab. | Official plugins cover AdMob, Amplitude, Apple Sign In, Chartboost, Facebook, Firebase, Flurry, Game Center, OneSignal, OAuth 2.0 and other services. |
| Languages | Game logic is written in Lua, and native extensions can be written in C, C++, Objective-C, Java, or JavaScript. | Felgo uses QML and JavaScript as its main coding languages and is based on the Qt framework. |
| Product | Defold is an all-in-one game engine for building cross-platform 2D and 3D games. | Felgo is a native cross-platform application development SDK based on Qt for building apps, games and embedded applications. |
Defold suits indie creators, students, and studios making commercial games across its supported platforms. Its editor requirements include macOS 11 Big Sur or newer, Windows Vista or newer, or Ubuntu 18.04 64-bit or newer.
Felgo suits developers building cross-platform apps, casual 2D games or embedded applications with Qt-based tools. Its plans distinguish between turnover limits and include different levels of support.