Darcs
6.5#15 in version control softwareFree planFree planLinuxmacOSSelf-hostedWindows
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| Fact | Darcs | Unity Version Control |
|---|---|---|
| Branching and merging | Darcs treats every repository as a branch, with branching handled by pushing and pulling between repositories. | Branching and merging, including visual branch representations, are built into the product. |
| Hosting | The features page names hub.darcs.net and darcsweb as options for hosting and sharing repositories. | Teams can use Unity-hosted cloud servers or deploy the server on their own infrastructure. |
| Intended users | The features page describes workflows for offline work, patch-based collaboration, parallel development, and cherry-picking changes. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Security | The download page provides checksums alongside the listed Windows and Intel Mac binaries. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
Darcs suits contributors who want distributed, offline work and patch-based collaboration, including email review without commit access. Teams needing local branches or file-permission versioning should consider its stated limitations.
Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.