
ControllerBuddy
7.2#3 in controller mapping softwareFree planFree planLinuxmacOSWindows
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| Fact | ControllerBuddy | GameFlow |
|---|---|---|
| Documentation depth | Documentation consists of a long FAQ, README feature and build instructions, simulator profiles, Linux setup guides and GitHub issue reporting. | The repository includes a 365-line wiki covering concepts, mappings, platform interop, phone protocol, overlays, themes, troubleshooting and contribution guidance. |
| Installation | Windows installation requires vJoy and a downloaded ZIP, while Linux installation uses uinput permissions and a TGZ archive. | The documented install path is cloning the repository, running dotnet build and launching the GameFlow.App project. |
| License | ControllerBuddy is released under the GNU General Public License version 3.0. | The repository is marked MIT licensed. |
| Profiles | Profiles are JSON configuration files that can be edited and saved inside the application. | Profiles are human-editable JSON documents that can be created, duplicated, renamed, imported and exported. |
| Purpose | ControllerBuddy maps gamepad inputs for flight simulators, aiming to let users fly without a joystick, keyboard, or mouse. | GameFlow is cross-platform gamepad tooling that transforms gamepad, keyboard, mouse or phone input through saved profiles into virtual-controller output. |
| Security statement | The official pages reviewed do not state security certifications, compliance attestations or a formal security program. | The release notes describe the beta as free and open source and link to a VirusTotal scan, but no formal security or compliance program is stated. |
ControllerBuddy suits flight-simulator players who want to map gamepad inputs to simulator controls on Windows or Linux. It may also suit users who want community profiles or virtual joystick output.
GameFlow may suit players who want to remap game inputs, build custom control profiles, or use a phone browser as a controller. It is also relevant to users of the named motion-emulation software or OBS overlays.