
Colyseus
8.5#1 in websocket toolsFrom $15 a monthFree planAndroidiOSWebAPI
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| Fact | Colyseus | Multiplayer API |
|---|---|---|
| Open-source license | Colyseus describes the framework as MIT licensed and free for commercial games. | The server source code and SDKs use the MIT No Attribution license, which the maker says permits commercial use without attribution. |
| Rooms and matchmaking | Room definitions create multiple match instances with visibility controls, lobbies and ranked queues. | The API supports game rooms, realtime actions, lobbies, join requests, password-protected matches, and direct joins. |
| Self-hosting | Colyseus runs as a standard Node.js application and can be deployed on cloud providers or bare metal. | The project can be self-hosted under its MIT-0 license; for self-hosted instances, the operator's own deployment and privacy policy apply. |
It suits developers building real-time multiplayer games who want server-authoritative state synchronization and matchmaking. Teams can choose self-hosting or Colyseus Cloud, depending on their deployment needs.
Multiplayer API suits indie developers and studios that want accounts, matchmaking, rooms, leaderboards, and realtime features without operating their own backend infrastructure. Self-hosting also fits teams wanting deployment control.