
CloudRig
5.2#25 in 3d rigging softwareExtension
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| Fact | CloudRig | Rigify |
|---|---|---|
| Animation controls | The rig UI can include IK/FK switches and snap and bake operators when supported by the rig components. | The generated rig UI can switch visible bone collections, change custom properties, and convert between IK and FK. |
| Customization | Component types have parameters that let users customize features in the generated rig. | Rigify can run a user-provided Python text block after generation to apply customizations that remain repeatable after regeneration. |
| Maker | CloudRig is developed by Blender Studio for its open movies, beginning with CoffeeRun in 2020. | Rigify is maintained as part of the Blender project; the Blender Foundation describes itself as the organization managing Blender's public project. |
| Metarig workflow | Users set parameters on a metarig, then generate a control rig that can be regenerated as the metarig changes. | Users add a predefined metarig, position its bones to match a character, and press Generate Rig. |
| Purpose | CloudRig is a Blender Studio add-on for rig generation and rigging workflow enhancement. | Rigify is an auto-rigging add-on that creates an armature by combining rig components through a metarig template. |
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CloudRig suits Blender riggers creating character or prop rigs through a configurable metarig workflow. It is also relevant to users comfortable with Python scripts and regeneration-based setup.
Rigify suits Blender users who want to generate character rigs from metarigs and customize the result. Its listed metarigs and rig components cover human, animal, and character anatomy needs.