binjgb
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| Fact | binjgb | GBCC |
|---|---|---|
| Purpose | binjgb is a Game Boy and Game Boy Color emulator implemented in C, with browser support. | GBCC is a cross-platform Game Boy and Game Boy Color emulator written in C, with a focus on accuracy. |
| Save features | It supports saving and loading battery backup data and emulator states to files. | GBCC supports cartridge saves with real-time clock data and save states, including automatic save and resume options. |
binjgb suits people looking for a Game Boy-family emulator on desktop or in a browser, including those who want file-based save states and playback controls. Building from source requires CMake and SDL2.
GBCC suits players looking for a free Game Boy or Game Boy Color emulator on Android, Linux, macOS, or Windows. It may also appeal to users who want save states, display shaders, and gamepad support.