Bevy
8.6#4 in game engine softwareFrom $5 a monthFree planAndroidiOSWebLinux
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| Fact | Bevy | Fyrox |
|---|---|---|
| Animation | Bevy supports skeletal rig animation, blending multiple animations, blend shapes or morph targets, and importing animations from glTF files. | Animation features include a blending state machine, retargeting, blend spaces, and root motion. |
| Audio | Bevy can load audio files as assets and play audio assets using Audio entities. | Audio features include spatial sound, streaming for large sounds, HRTF support, reverb, and an audio processing graph. |
| Development status | Bevy is still in development; the maker warns that important features may be missing, documentation can be sparse, and releases may introduce breaking API changes about every three months. | The 1.0.0 announcement says the development team is small with little to no funding and that new major features would be on hold for a few months after the release. |
| Founded | 2020 | 2019 |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Product | Bevy is a free, open-source data-driven game engine built in Rust. | Fyrox describes itself as a general purpose 2D/3D game engine written in Rust. |
| Scripting languages | Rust | Rust |
| Source code model | open_source | open_source |
| Target platforms | Windows,macOS,Linux,Web,iOS,Android | The platform table lists engine support for Windows, Linux, macOS, WebAssembly, and Android; iOS is marked theoretically compilable but untested, and the editor is for desktop platforms. |
No prices published.
Bevy may suit Rust developers building games or other graphical applications for its listed target platforms. It is best considered by people comfortable working with an engine that is still in development.
You want what its maker publishes above — check its page for the details.