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BehaviorWorks vs Unity Version Control

What both publish

FactBehaviorWorksUnity Version Control
Intended usersThe company says it serves game studios worldwide, from indie developers to AAA publishers, and its terms describe the platform as provided to qualified game development professionals and studios.Unity describes the product as source control for game development teams working with large repositories and files.
PurposeBehaviorWorks offers game studios telemetry, visual behavior mapping, and cohort analytics to help them understand player interactions and inform design decisions.Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries.

BehaviorWorks plans

  • Playtest Credits$2, paid once
  • Pattern Library Access$149 a month
  • Analytics Platform$299 a month
  • Enterprise Suite$899 a month

Unity Version Control plans

  • Free tierFree
  • Pay-as-you-goPriced on request
  • Pay-as-you-go—
  • Unity PersonalFree
  • Unity Version Control hosted cloudFree
  • Unity Version Control on-prem seats$38 a month

Pick BehaviorWorks if…

You want what its maker publishes above — check its page for the details.

Pick Unity Version Control if…

Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.

Charts they share