Autodesk Flow Production Tracking
7.8#2 in video production management softwareAndroidiOSWebAPI
Visit| Fact | Autodesk Flow Production Tracking | NIM |
|---|---|---|
| Headquarters | San Francisco, California, USA | Santa Monica, California, United States |
| Integrations | Plug-and-play integrations include Maya, 3ds Max, and Unreal Engine, with custom integrations supported through Toolkit, Python API, and REST API. | Connectors are listed for Autodesk Maya, 3ds Max, and Flame; Adobe Photoshop, After Effects, and Premiere; Foundry NukeStudio, Nuke, and Hiero; Maxon Cinema 4D; SideFX Houdini; and Thinkbox Deadline. |
| Project tracking | Its cloud-based pipeline tools track, review, approve, and manage production data in real time. | Its dashboard gives users access to assigned jobs, tasks, review items, and notes across projects. |
| Scheduling | AI-powered Flow Generative Scheduling creates resource-optimized schedules and can adapt them as project scopes change. | NIM includes Gantt chart task timelines, studio-wide resource scheduling, and client calendars that can be exported to iCal or PDF. |
| Security | Security features include single sign-on, two-factor authentication, IP allowlisting, project isolation, and quarterly independent audits of the web application and infrastructure. | The product offers permission groups, object-based security groups, and Active Directory integration for managing accounts and access. |
It is intended for VFX, animation, and games teams, including producers, supervisors, pipeline developers, and artists. It may suit teams coordinating production schedules, resources, asset reviews, and approvals.
NIM suits creative studios managing production schedules, reviews, budgets, and financial records. It is also relevant to teams needing on-premises deployment, integrations, and controlled API access.